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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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picture.h
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Author
2007-09-18
Fix picture drawing in Troll's Tale. Implement room navigation.
Eugene Sandulenko
2007-09-18
WIP for Troll's Tale
Eugene Sandulenko
2007-09-11
PreAGI does not need an AGI resource loader, as it only needs to load picture...
Matthew Hoops
2007-09-06
Some updates for decoding Disney's BCG logo in Mickey
Filippos Karapetis
2007-09-06
Objects in Mickey are shown correctly now. Also, reduced the places where the...
Filippos Karapetis
2007-09-05
Move static variables to class.
Eugene Sandulenko
2007-09-05
Some updates for Mickey:
Filippos Karapetis
2007-09-03
Some updates for Mickey: objects are shown now (though still incorrectly), im...
Filippos Karapetis
2007-09-02
The dimensions of the picture resources in preagi games is different for each...
Filippos Karapetis
2007-09-02
The picture files in Mickey have a different width
Filippos Karapetis
2007-09-02
Fix compile.
Travis Howell
2007-09-02
Merged all the different picture decoding functions
Filippos Karapetis
2007-09-01
An early WIP of PreAGI (TrollVM) support
Eugene Sandulenko
2007-09-01
Add older picture formats parsers
Eugene Sandulenko
2007-06-20
Add AGI256 picture resource decoding support to PictureMgr::decodePicture.
Kari Salminen
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-02-20
More header consistency fixes. (Actually, there was nothing at all to keep
Torbjörn Andersson
2007-01-16
Formating names in source code
Paweł Kołodziejski
2007-01-06
Removed almost all the remaining hires code.
David Symonds
2007-01-06
Start removing hires code from AGI engine.
David Symonds
2006-12-06
first phase of objectisation of agi engine
Paweł Kołodziejski
2006-05-24
Fixed most - not all - GCC warnings.
Torbjörn Andersson
2006-05-24
From what I understand, the __ prefix is generally reserved for system headers,
Torbjörn Andersson
2006-05-23
imported AGI engine
Paweł Kołodziejski