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path: root/engines/agi/preagi_winnie.cpp
AgeCommit message (Expand)Author
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-02-18AGI: Make GPL headers consistent in themselves.Johannes Schickel
2013-07-15AGI: Fix CID 1003768. Missing break in switchEugene Sandulenko
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-04-21AGI: Fix sound deinit. CID 1004128Eugene Sandulenko
2013-04-18AGI: Get rid of unused SoundMgr parametersMax Horn
2011-12-10AGI: Replace usage of 'goto'.D G Turner
2011-09-26AGI: doUpdate() already calls updateScreen()Filippos Karapetis
2011-08-15AGI: Cleanup PreAGI console codeMatthew Hoops
2011-08-15AGI: Reorganize the PreAGI code a bitMatthew Hoops
2011-08-15AGI: Make Troll inherit from PreAgiEngineMatthew Hoops
2011-08-15AGI: Make Winnie inherit from PreAgiEngineMatthew Hoops
2011-08-14AGI: Enable sound support for Winnie DOSMatthew Hoops
2011-07-03AGI: Cleanup some Winnie string codeMatthew Hoops
2011-07-03AGI: Fix some memset callsMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-07AGI: Replace Winnie macros with functionsMatthew Hoops
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-01-03Reduce header dependencies for AGI engine.Eugene Sandulenko
2009-10-01Fixed some potential memory leaks, reported by salty-horseFilippos Karapetis
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-06-06Whitespace fixes and C++ commentsEugene Sandulenko
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-18fix another regression from the RTL branch mergeMatthew Hoops
2009-01-04fix infinite loop when trying to quit in WinnieMatthew Hoops
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-08-05Fixed some GCC warningsChristopher Page
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...Christopher Page
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-08PreAGI works with the new GMM implementationChristopher Page
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-11Cleanup and simplificationFilippos Karapetis
2008-01-11Don't show help when the alt or shift keys are pressedFilippos Karapetis
2008-01-11Cleanup and simplificationFilippos Karapetis
2007-12-10Save game header is 32 bits, not 16Filippos Karapetis
2007-12-10Oops, fixed some problems with the last commitFilippos Karapetis
2007-12-10It's now possible again to import saved games from the original interpreter o...Filippos Karapetis
2007-12-08Saving and loading in Winnie the Pooh should now be endian and alignment safe...Filippos Karapetis
2007-10-13Add a debug console in Winnie (patch by clone2727)Filippos Karapetis
2007-09-24objects now work in Winnie C64Matthew Hoops
2007-09-24allow Winnie Apple II to start up, however room images are slightly distorted...Matthew Hoops
2007-09-24fix regression in the inventory from r28995Matthew Hoops
2007-09-24ok, really get rid of "object 41" now -- didn't realize that the rnd function...Matthew Hoops
2007-09-23Rename class variables to conform our coding guidelines.Eugene Sandulenko