Age | Commit message (Expand) | Author |
2011-11-02 | AGI: Fix warnings | Eugene Sandulenko |
2011-09-26 | AGI: Clean up save/load String usage | Willem Jan Palenstijn |
2011-09-25 | AGI: Fix compilation | Filippos Karapetis |
2011-09-25 | AGI: Switched to Common::String in the save/load code | Filippos Karapetis |
2011-09-25 | AGI: Rewrite getSavegameFilename() so that it doesn't try to return a pointer... | Filippos Karapetis |
2011-09-25 | AGI: Replaced odd usage of sprintf() with strcpy() | Filippos Karapetis |
2011-08-14 | AGI: Renamed some #defines to our code conventions and moved them to enums | Eugene Sandulenko |
2011-08-07 | ALL: Use Graphics::skipThumbnail() where appropriate. | Christoph Mallon |
2011-06-02 | AGI: Replace snprintf() usage with Common::String::format() | D G Turner |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-14 | ALL: centre -> center | Max Horn |
2011-04-14 | ALL: colour -> color | Max Horn |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn |
2010-11-19 | ALL: Push down deps on stream.h from .h to .cpp files | Max Horn |
2010-10-03 | AGI: Properly detect the autosave slot in the save dialog | Torbjörn Andersson |
2010-09-18 | JANITORIAL: Removed most punctuation at end of warning() and error() | Torbjörn Andersson |
2010-06-18 | AGI: Change some #defines to enums | Max Horn |
2010-06-15 | AGI: Fix bug #2960567. | Eugene Sandulenko |
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel |
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-10-20 | AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase | Max Horn |
2009-10-19 | AGI: cleanup | Max Horn |
2009-10-08 | Introduce a new struct TimeDate, replacing struct tm in client code. May lead... | Max Horn |
2009-09-23 | Commit modified patch from bug report #2849084 "AGI: Crash when saving fallba... | Johannes Schickel |
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen |
2009-07-22 | Move functions from agi.cpp to more appropriate files. | Eugene Sandulenko |
2009-06-06 | Correct implementation for set.key opcode. Fixes #2605104: "AGI: Manhunter, F... | Eugene Sandulenko |
2009-06-06 | Cleanup | Eugene Sandulenko |
2009-06-06 | Cleanup | Eugene Sandulenko |
2009-06-06 | Stop abusing game flag. | Eugene Sandulenko |
2009-06-06 | Store and compare MD5s in the saves | Eugene Sandulenko |
2009-06-06 | Fix bug #2721940: "AGI: Gold Rush! Restart Option differs from original" | Eugene Sandulenko |
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko |
2009-06-06 | Decrease number of free memory pages to realistic value | Eugene Sandulenko |
2009-05-21 | Proper fix for bug #2537054: "AGI: Using GMM to load causes graphics glitches". | Eugene Sandulenko |
2009-05-19 | Start of fixing bug #2537054: "AGI: Using GMM to load causes graphics glitches" | Eugene Sandulenko |
2009-05-19 | Fix regression introduced in r40438. Saves were badly broken. | Eugene Sandulenko |
2009-05-19 | COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate... | Max Horn |
2009-05-10 | Support target names of any length. | Johannes Schickel |
2009-05-10 | Make static buffer larger. | Willem Jan Palenstijn |
2009-02-12 | Fix for bug #2541237 - "AGI: Restart quits ScummVM" | Filippos Karapetis |
2009-01-27 | remove _firstSlot offset from getSavegame*, fixing autosaves (#2537059) | Willem Jan Palenstijn |
2009-01-07 | Fix bug #2451381: "AGI: -x option (or loading from launcher) breaks some games" | Eugene Sandulenko |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-19 | Allow quitting/returning to launcher while in the save/load dialog. I don't | Torbjörn Andersson |
2008-12-19 | Clicking in the scrollbar always caused the save/load list to scroll down a p... | Torbjörn Andersson |
2008-11-29 | Remove warnings from NDS build. | Robin Watts |