Age | Commit message (Expand) | Author |
2017-02-25 | AGI: always stop sound/music, when calling restore/save since 2.272 | Martin Kiewitz |
2016-06-05 | AGI: Clean up object initialization | Eugene Sandulenko |
2016-05-22 | AGI: Reduce audio header dependencies | Ori Avtalion |
2016-01-31 | AGI: getflag/setflag/etc. cleanup | Martin Kiewitz |
2014-02-18 | AGI: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-04-21 | AGI: Fix sound deinit. CID 1004128 | Eugene Sandulenko |
2013-04-18 | AGI: Get rid of unused SoundMgr parameters | Max Horn |
2011-08-14 | Checked V1 instructions till 0x42 | Eugene Sandulenko |
2011-08-14 | AGI: Make the sound code use AgiBase instead of AgiEngine | Matthew Hoops |
2011-08-13 | AGI: Fix detection of IIgs sample resources | Jussi Pitkanen |
2011-08-13 | AGI: Implement note fetch routine for AGI v2.001 sound resources | Jussi Pitkanen |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-05-25 | Merge pull request #9 from tiqpit/a2gs | Eugene Sandulenko |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-04-09 | AGI: Let games start playing a new sound even if another one is still playing. | Jussi Pitkanen |
2010-09-21 | AGI: Changed meaning of pcjr sound device. Now it is Sarien emu | Eugene Sandulenko |
2010-09-20 | AGI: Fix bug #3061578: AGI: PCjr Mode Not Default for DOS Games | Eugene Sandulenko |
2010-06-15 | AGI: Made proper Tandy emulator default for PC games. | Eugene Sandulenko |
2010-06-15 | AGI: rearranged class methods a bit and cleanup. | Eugene Sandulenko |
2010-06-15 | AGI: Split all sound generators into separate modules. | Eugene Sandulenko |
2010-06-15 | AGI: Implement FR #2813133. | Eugene Sandulenko |
2010-06-15 | AGI: Make sure that sound variable is reset once music is stopped. | Eugene Sandulenko |
2010-06-15 | AGI: properly setup Sound var. | Eugene Sandulenko |
2010-06-15 | AGI: Implement FR #1913900. | Eugene Sandulenko |
2010-06-15 | AGI: Split out IIgs sound emulator into separate files. | Eugene Sandulenko |
2010-06-15 | AGI: Fix bug #2960584. | Eugene Sandulenko |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-01-21 | Silenced some cppcheck warnings. | Torbjörn Andersson |
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Move DisposeAfterUse::Flag from Common to global namespace, and into a new he... | Max Horn |
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-10-20 | AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about ... | Max Horn |
2009-10-18 | Introduced new type Common::DisposeAfterUse::Flag | Max Horn |
2009-07-14 | Remove ioFailed() usage from AGI engine. | Kari Salminen |
2009-06-19 | Fixed a warning about an uninitialized variable | Filippos Karapetis |
2009-06-17 | Preliminary support for CoCo3 music. | Eugene Sandulenko |
2009-06-13 | Added sanity checking to stopSound() and a bit more debug output | Eugene Sandulenko |
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-18 | Fix bug with AGI ignoring music volume. | Eugene Sandulenko |
2009-05-10 | clean up AGI fillAudio | Willem Jan Palenstijn |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2009-01-03 | Formatting | Eugene Sandulenko |