Age | Commit message (Expand) | Author |
2014-02-18 | AGI: Make GPL headers consistent in themselves. | Johannes Schickel |
2012-02-15 | JANITORIAL: Fix missing whitespace in pointer cast | Tarek Soliman |
2011-09-26 | AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415 | Filippos Karapetis |
2011-08-14 | Checked V1 instructions till 0x42 | Eugene Sandulenko |
2011-08-14 | AGI: Renamed some #defines to our code conventions and moved them to enums | Eugene Sandulenko |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn |
2010-07-26 | AGI: Fix crash on exit thanks to valgrind | Eugene Sandulenko |
2010-07-23 | AGI: Fix bug #3017911 | Eugene Sandulenko |
2010-06-15 | AGI: Specify bug reference for workaround | Max Horn |
2010-06-15 | AGI: Implemented immediate update for most of gfx to match original. | Eugene Sandulenko |
2010-06-15 | AGI: Fix bug #1945716. | Eugene Sandulenko |
2010-06-15 | AGI: proper fix for sprite leftover-related bugs. Removed workarounds. | Eugene Sandulenko |
2010-06-15 | AGI: improve script-related debug output. | Eugene Sandulenko |
2010-06-15 | AGI: made sprite-related debug output more informative | Eugene Sandulenko |
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters |
2009-06-06 | Cleanup | Eugene Sandulenko |
2009-06-06 | Whitespace fixes and C++ comments | Eugene Sandulenko |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2007-12-25 | Show objects always using priority 15. Fixes bug #1858037 (AGI: show.obj prio... | Kari Salminen |
2007-12-13 | Use CLIP template for clipping in the AGI engine | Filippos Karapetis |
2007-06-25 | Fix priority screen showing when using AGI256 or AGI256-2. | Kari Salminen |
2007-06-20 | Add AGI256-2 support (On top of already present AGI256 support). | Kari Salminen |
2007-06-20 | Make drawing & blitting always use the correct screen | Kari Salminen |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-07 | Fixed some comments | Filippos Karapetis |
2007-05-06 | Added a game ID field for all Sierra AGI games. Removed many types which are ... | Filippos Karapetis |
2007-04-24 | Patch #1705791: Patch for #1648396 - AGI : SQ2 / 2.0F / IBM / priority line | Filippos Karapetis |
2007-01-16 | Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran. | David Symonds |
2007-01-16 | Formating names in source code | Paweł Kołodziejski |
2007-01-12 | Slighty modified patch #1631229: "Revamp of AGI savegame system" | Eugene Sandulenko |
2007-01-06 | Removed almost all the remaining hires code. | David Symonds |
2007-01-06 | More hires removal, this time from sprites. | David Symonds |
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski |
2006-06-10 | Pop AGIs text.cpp into a class, for later cleanup. | James Brown |
2006-05-31 | Don't let blocking rectangle extend below baseline (see Sarien bugs 810331 an... | Willem Jan Palenstijn |
2006-05-30 | cleanup | Willem Jan Palenstijn |
2006-05-30 | objectify AGI sprite.h/cpp | Chris Apers |
2006-05-26 | replace agi/list.h by Common::List; cleanup | Willem Jan Palenstijn |
2006-05-26 | replace agi/list.h by Common::List | Willem Jan Palenstijn |
2006-05-24 | converted to scummvm console style | Paweł Kołodziejski |
2006-05-24 | Fixed most - not all - GCC warnings. | Torbjörn Andersson |
2006-05-24 | removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES | Paweł Kołodziejski |
2006-05-23 | imported AGI engine | Paweł Kołodziejski |