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AgeCommit message (Expand)Author
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
2012-01-07AGI: Fix bug #3451122 - "AGI-FANMADE: Nick's Quest hangs ScummVM upon starting"Filippos Karapetis
2012-01-06AGI: Fix stuck next button when switching back to predictive modeWillem Jan Palenstijn
2012-01-06AGI: Clean up predictive matchingWillem Jan Palenstijn
2012-01-06AGI: Fix ignoring some exact matches in predictive inputWillem Jan Palenstijn
2012-01-06AGI: Fix predictive input binary searchWillem Jan Palenstijn
2011-12-18Merge pull request #131 from digitall/goto_considered_harmfulDavid Turner
2011-12-13Merge pull request #137 from fingolfin/various-cleanupFilippos Karapetis
2011-12-13AGI: Fix bug #3095169: AGI inventory itemsEugene Sandulenko
2011-12-12AGI: Add FIXME to cmdCallV1Max Horn
2011-12-12AGI: Remove two unused pure virtual methodsMax Horn
2011-12-10AGI: Replace usage of 'goto'.D G Turner
2011-11-27JANITORIAL: Remove extra semicolons.Christoph Mallon
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-11-16AGI: Change two local SharedPtr uses to ScopedPtr.Johannes Schickel
2011-11-03AGI: Commented out if statements that always evaluate to trueFilippos Karapetis
2011-11-03AGI: Commented out if statements that always evaluate to trueFilippos Karapetis
2011-11-02AGI: Fix warningsEugene Sandulenko
2011-11-02AGI: Fix buffer overflowEugene Sandulenko
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-16AGI: Refine commit #69c705a to always pick the longest matching phraseFilippos Karapetis
2011-10-16AGI: Fixed bug #3424066 - "LSL1 AGI: Password Glitch"Filippos Karapetis
2011-10-10AGI: Fixed bug #3420859 - "AGI: SQ0 - Scummvm Crash"Filippos Karapetis
2011-09-26AGI: Fixed several incorrect substitutions of "game" with "_game"Filippos Karapetis
2011-09-26AGI: Fix styleWillem Jan Palenstijn
2011-09-26AGI: Removed leftover dead codeFilippos Karapetis
2011-09-26AGI: Fixed invalid memory writes in wordWrapString()Filippos Karapetis
2011-09-26AGI: Fixed the line changing code, and added EOL checksFilippos Karapetis
2011-09-26AGI: Rewrote cmdVersion() to use Common::StringFilippos Karapetis
2011-09-26AGI: Cleanup, added some comments, removed an obsolete FIXMEFilippos Karapetis
2011-09-26AGI: Add FIXME for wordwrap buffer overflowWillem Jan Palenstijn
2011-09-26AGI: Clean up save/load String usageWillem Jan Palenstijn
2011-09-26AGI: Fixed the description of KQ2 Amiga (bug #3191496)Filippos Karapetis
2011-09-26AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode"Filippos Karapetis
2011-09-26AGI: Marked 4070342 as a workaroundFilippos Karapetis
2011-09-26AGI: Fix for bug #3018770 - "AGI: PQ1: Flickering newspaper"Filippos Karapetis
2011-09-26AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415Filippos Karapetis
2011-09-26AGI: doUpdate() already calls updateScreen()Filippos Karapetis
2011-09-26AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart"Filippos Karapetis
2011-09-26AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro"Filippos Karapetis
2011-09-25AGI: Fix compilationFilippos Karapetis
2011-09-25SCI: Added a workaround for bug #3295652 - "AGI: (Fan) SQ0: Animation overdra...Filippos Karapetis
2011-09-25AGI: Switched to Common::String in the save/load codeFilippos Karapetis
2011-09-25AGI: Rewrite getSavegameFilename() so that it doesn't try to return a pointer...Filippos Karapetis
2011-09-25AGI: Fixed EOF in text.cppFilippos Karapetis
2011-09-25AGI: Fixed bug #3292784 - "AGI: SQ2: Name forgotten after game restart"Filippos Karapetis
2011-09-25AGI: Bugfix for script bug #3116541 - "AGI FAN Beyond the Titanic 2: Crash on...Filippos Karapetis
2011-09-25AGI: Replaced odd usage of sprintf() with strcpy()Filippos Karapetis
2011-09-25AGI: Resolved an old FIXME concerning OOB accessFilippos Karapetis