Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn | |
svn-id: r48821 | |||
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn | |
svn-id: r48637 | |||
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn | |
svn-id: r48359 | |||
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn | |
svn-id: r48287 | |||
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn | |
This removes the dependency on array.h from str.h. Also, begun migration from the confusing type name "StringList" to the more appropriate StringArray. svn-id: r48282 | |||
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn | |
svn-id: r48279 | |||
2010-03-10 | Silenced some harmless cppcheck warnings about unreachable code after a return. | Torbjörn Andersson | |
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-01-31 | Silenced some more cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47785 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-21 | Silenced some cppcheck warnings. | Torbjörn Andersson | |
svn-id: r47427 | |||
2010-01-08 | Switch Mixer::playInputStream to use DisposeAfterUse::Flag | Max Horn | |
svn-id: r47182 | |||
2010-01-08 | Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵ | Max Horn | |
header common/types.h svn-id: r47180 | |||
2010-01-05 | Fixed bug #2924968, "AGI: Can't click "cancel" in Save/Restore Game Menu". This | Torbjörn Andersson | |
regression was probably introduced with r45260, "AGI: cleanup GfxMgr::testButton". svn-id: r47030 | |||
2010-01-03 | Use new ADGF flag, ADGF_USEEXTRAASTITLE for AGI Fanmade games for giving them | Eugene Sandulenko | |
more user-friendly names. svn-id: r46948 | |||
2010-01-03 | Reduce header dependencies for AGI engine. | Eugene Sandulenko | |
svn-id: r46942 | |||
2009-12-21 | md5 from bug #2809149: "AGI: SQ1: Checksum of Space Quest 1 Version 1.1A" | Eugene Sandulenko | |
svn-id: r46472 | |||
2009-12-21 | Sorted game entries | Eugene Sandulenko | |
svn-id: r46469 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-10-24 | Change "=" to ":=" in some module.mk files for consistency. | Johannes Schickel | |
svn-id: r45364 | |||
2009-10-21 | Fix another regression that didn't append data in safeStrcat. | Matthew Hoops | |
svn-id: r45296 | |||
2009-10-21 | Fix a regression in agiSprintf. | Matthew Hoops | |
svn-id: r45295 | |||
2009-10-20 | AGI: Cleanup AgiEngine::agiSprintf | Max Horn | |
svn-id: r45267 | |||
2009-10-20 | AGI: Change g_useChorus to SoundMgr::_useChorus, and add FIXME comment about ↵ | Max Horn | |
it always being true (so maybe it can be removed?) svn-id: r45266 | |||
2009-10-20 | AGI: Oopify LZW decoder | Max Horn | |
svn-id: r45265 | |||
2009-10-20 | AGI: Make scancodeTable const | Max Horn | |
svn-id: r45261 | |||
2009-10-20 | AGI: cleanup GfxMgr::testButton | Max Horn | |
svn-id: r45260 | |||
2009-10-20 | AGI: Turn g_tickTimer & g_mouse into members of class AgiEngine resp. AgiBase | Max Horn | |
svn-id: r45259 | |||
2009-10-19 | AGI: cleanup | Max Horn | |
svn-id: r45256 | |||
2009-10-19 | AGI: Remove some global vars | Max Horn | |
svn-id: r45255 | |||
2009-10-18 | Introduced new type Common::DisposeAfterUse::Flag | Max Horn | |
svn-id: r45233 | |||
2009-10-09 | cleanup | Max Horn | |
svn-id: r44810 | |||
2009-10-08 | Introduce a new struct TimeDate, replacing struct tm in client code. May ↵ | Max Horn | |
lead to compilation issues in ports, which should be trivial to fix, though svn-id: r44793 | |||
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for ↵ | Max Horn | |
consistency svn-id: r44634 | |||
2009-10-01 | Fixed some potential memory leaks, reported by salty-horse | Filippos Karapetis | |
svn-id: r44516 | |||
2009-09-30 | Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵ | Max Horn | |
things) svn-id: r44495 | |||
2009-09-24 | Reverted parts of revisions #44292, #44293, #44295 and #44296, to prevent ↵ | Filippos Karapetis | |
warnings and issues in compilers which don't support NORETURN svn-id: r44312 | |||
2009-09-24 | Removed some warnings about unreachable code | Filippos Karapetis | |
svn-id: r44292 | |||
2009-09-23 | Commit modified patch from bug report #2849084 "AGI: Crash when saving ↵ | Johannes Schickel | |
fallback-matched game" to fix that bug. svn-id: r44273 | |||
2009-08-30 | Implement getDebugger() in AGI | Jordi Vilalta Prat | |
svn-id: r43840 | |||
2009-08-22 | Properly uninitialize timer used in AgiEngine. | Johannes Schickel | |
svn-id: r43623 | |||
2009-08-18 | Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break ↵ | Kari Salminen | |
anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first. svn-id: r43523 | |||
2009-08-16 | Fix bug #2838551: "PSP: AGI games are unbearably slow" | Eugene Sandulenko | |
svn-id: r43452 | |||
2009-08-15 | Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly): | Kari Salminen | |
- Use AGI version 0x3149 instead of the previous 0x3086 - Makes ESC pause the game (Identical to original in this respect) svn-id: r43414 | |||
2009-08-03 | Fix for bug #2828333 (AGI: KQ1: Greensleeves always plays): | Kari Salminen | |
- Made all savegame loading in AGI do the same pre-load and post-load stuff. - Moved load/saveGameState from AgiBase to AgiEngine - Added rudimentary error handling to load/saveGameState - Incidentally also fixes the hanging note from bug #2798797. svn-id: r43025 | |||
2009-08-02 | Fix AGI crashes on 64-bit systems that require alignment | Joost Peters | |
svn-id: r43011 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 |