Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-07-11 | Cleaned up comments | Filippos Karapetis | |
svn-id: r28034 | |||
2007-07-11 | Enable menus for Space Quest 1 (PC) 1.1A | Filippos Karapetis | |
svn-id: r28033 | |||
2007-07-11 | Fix for SQ1 Amiga (v 1.2 1986): menus are forced in this version too, like ↵ | Filippos Karapetis | |
with KQ3 Amiga svn-id: r28025 | |||
2007-07-11 | Fix for bug #1751390 in LSL1. When choosing a menu option, an appropriate ↵ | Filippos Karapetis | |
event is set. If that event is equal to 0x20, it was incorrectly triggered when the space bar key was pressed svn-id: r28024 | |||
2007-07-10 | Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which was | Torbjörn Andersson | |
introduced when migrating to KEYCODE constants. Considering how silly the bug was, I probably introduced it myself. svn-id: r28017 | |||
2007-07-10 | Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. | Kari Salminen | |
svn-id: r28015 | |||
2007-07-10 | Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. ↵ | Kari Salminen | |
It's next. svn-id: r28014 | |||
2007-07-10 | For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : amigaPurple) | Torbjörn Andersson | |
caused a linking error on my computer. Worked around that, and added curly braces for (IMO) better readability. svn-id: r28013 | |||
2007-07-10 | Oops. AgiButtonStyle::getColor's color parameters were bool rather than int. ↵ | Kari Salminen | |
Fixed. svn-id: r28011 | |||
2007-07-10 | Change AgiTextColor's default color to black text on white background. | Kari Salminen | |
svn-id: r28010 | |||
2007-07-10 | Add AgiButtonStyle and create correct style according to render mode ↵ | Kari Salminen | |
(Supports PC and Amiga styles). svn-id: r28009 | |||
2007-07-09 | Fix for bug #1742432 - AGI: Engine crashes if no game is detected | Filippos Karapetis | |
svn-id: r27993 | |||
2007-07-09 | Fix for bug #1746661: "KQ3: Lockup when pressing ESC (Amiga version)" | Filippos Karapetis | |
svn-id: r27989 | |||
2007-07-06 | Only redraw the save/load dialog when something in it has changed. | Torbjörn Andersson | |
svn-id: r27942 | |||
2007-07-06 | Added data for an Amiga-style busy mouse cursor (An hourglass). Not used yet ↵ | Kari Salminen | |
though. svn-id: r27941 | |||
2007-07-06 | Added Amiga-style mouse cursor. Used with Amiga-render mode. | Kari Salminen | |
svn-id: r27938 | |||
2007-07-06 | Tidied up and simplified AGI mouse cursor management. | Kari Salminen | |
svn-id: r27937 | |||
2007-07-02 | Adding hooks for word completion interface on DS port | Neil Millstone | |
svn-id: r27871 | |||
2007-07-01 | Removing non-ASCII chars from source code | Max Horn | |
svn-id: r27818 | |||
2007-06-29 | Oops. An extra comma in the enum list's end. Removed. | Kari Salminen | |
svn-id: r27775 | |||
2007-06-29 | Set AGI monitor type variable (vMonitor/v26) according to render mode. | Kari Salminen | |
svn-id: r27774 | |||
2007-06-28 | Removed superfluous comment and converted an int to bool conversion to a ↵ | Kari Salminen | |
more usual way. svn-id: r27757 | |||
2007-06-26 | Fix saving & restoring with AGI256 and AGI256-2 games. | Kari Salminen | |
(Should save, restore and use decodePicture's agi256-parameter correctly now). svn-id: r27730 | |||
2007-06-25 | Add workaround for Gold Rush intro skipping bug #1737343. | Kari Salminen | |
svn-id: r27719 | |||
2007-06-25 | Removed obsolete code for setting transparent debugging console colors. | Kari Salminen | |
svn-id: r27714 | |||
2007-06-25 | Unified GfxMgr::putPixelsA-function's priority info handling. | Kari Salminen | |
svn-id: r27710 | |||
2007-06-25 | Fix priority screen showing when using AGI256 or AGI256-2. | Kari Salminen | |
svn-id: r27707 | |||
2007-06-22 | AGI: Properly handle backspace key on all systems, not just OS X | Max Horn | |
svn-id: r27638 | |||
2007-06-21 | Use KEYCODE constants. | Torbjörn Andersson | |
svn-id: r27596 | |||
2007-06-20 | Add AGI256-2 support (On top of already present AGI256 support). | Kari Salminen | |
AGI256-2 means handling 256 color views/sprites (AGI256 means handling 256 color picture resources). The code can now handle both 16 color and 256 color views/sprites in the same game. FIXME: Background in AGI256-2 demo may be incorrect. svn-id: r27572 | |||
2007-06-20 | Make putPixelsA-function use correct mask (0x0f normally for 16 colors, 0xff ↵ | Kari Salminen | |
for 256 colors in AGI256 mode). svn-id: r27571 | |||
2007-06-20 | Make drawing & blitting always use the correct screen | Kari Salminen | |
(Always 16 color screen for vector stuff, 256 color screen for everything else in AGI256 mode). svn-id: r27570 | |||
2007-06-20 | Add AGI256 picture resource loading using AGI command unknown170. Uses parts ↵ | Kari Salminen | |
of patch #1728713. svn-id: r27569 | |||
2007-06-20 | Add AGI256 picture resource decoding support to PictureMgr::decodePicture. | Kari Salminen | |
svn-id: r27568 | |||
2007-06-20 | Add an additional AGI screen for 256 color data (For use with AGI256 and ↵ | Kari Salminen | |
AGI256-2). svn-id: r27564 | |||
2007-06-20 | Add AGI256 and AGI256-2 game feature flags to games that use them. | Kari Salminen | |
svn-id: r27562 | |||
2007-06-20 | svn-id: r27561 | Kari Salminen | |
2007-06-14 | Fixed warning about signedness issues | Max Horn | |
svn-id: r27402 | |||
2007-06-14 | Patch #1735773: "WAG file parsing patch to AGI's fallback detector". | Eugene Sandulenko | |
Slightly modified, split into separate files. svn-id: r27401 | |||
2007-06-13 | Some cleanup to the pred.dic AGI code | Max Horn | |
svn-id: r27386 | |||
2007-06-13 | implement predictive dictionary using ascii based operations, replacing the ↵ | Kostas Nakos | |
10ary tree svn-id: r27383 | |||
2007-06-12 | Patch #1733764: "Fallback detection patch". GSoC student. | Eugene Sandulenko | |
svn-id: r27375 | |||
2007-06-10 | Move hardcoded predictive dictionary name to config manager. | Eugene Sandulenko | |
svn-id: r27315 | |||
2007-06-09 | oops | Kostas Nakos | |
svn-id: r27246 | |||
2007-06-08 | Updated Symbian OS Prediction handling | Lars Persson | |
Updated AGI to only enable predictive input after dictionary was found. svn-id: r27206 | |||
2007-06-08 | adding navigation with arrow keys and enter; did away with some ugly gotos | Kostas Nakos | |
svn-id: r27193 | |||
2007-06-06 | oops. MAX -> MIN to prevent memory overwrite. | Eugene Sandulenko | |
svn-id: r27137 | |||
2007-06-06 | Fix potential memory overwrite here too. | Eugene Sandulenko | |
svn-id: r27134 | |||
2007-06-06 | Fix potential memory overwrite | Eugene Sandulenko | |
svn-id: r27132 | |||
2007-06-03 | Adding the new kFeatureDisableKeyFiltering OSystem feature. | Kostas Nakos | |
This feature is used by agi's prediction dialog and is a hint to the backend to temporarily switch off any keyboard mapping, used in devices with limited keyboard input. Also, supply some comments to the newly added event & feature. svn-id: r27069 |