Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-01-16 | Finish restructuring font data header for const correctness. | David Symonds | |
svn-id: r25100 | |||
2007-01-16 | Start restructuring font data header for const correctness. | David Symonds | |
svn-id: r25099 | |||
2007-01-15 | removed detection for two hacked titles (Gold Rush and Manhunter I) | Stuart George | |
svn-id: r25098 | |||
2007-01-14 | Be more flexible w.r.t. interpreter version being emulated. | David Symonds | |
svn-id: r25086 | |||
2007-01-14 | Add few more fanmade games. But they all will go away soon to an external | Eugene Sandulenko | |
file. svn-id: r25082 | |||
2007-01-12 | Fixed version number printing in alt-d dialogue box | Stuart George | |
svn-id: r25070 | |||
2007-01-12 | Slighty modified patch #1631229: "Revamp of AGI savegame system" | Eugene Sandulenko | |
svn-id: r25069 | |||
2007-01-12 | Patch #1632505: "AGI: Typo in detection code" | Eugene Sandulenko | |
svn-id: r25068 | |||
2007-01-09 | Specify language for some fan made games. | Eugene Sandulenko | |
svn-id: r25061 | |||
2007-01-09 | Add... ahem... 188 AGI fanmade games to detector. | Eugene Sandulenko | |
svn-id: r25060 | |||
2007-01-08 | Disable duplicate detection entry for AGI game MUMG. | David Symonds | |
svn-id: r25052 | |||
2007-01-07 | Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup | Max Horn | |
svn-id: r25047 | |||
2007-01-07 | Fix interpretation of enable.item() and disable.item() AGI functions; they ↵ | David Symonds | |
affect *all* menu items with the given event code. This is most relevant to menu separators which are normally disabled, and often all share the same event code. svn-id: r25046 | |||
2007-01-07 | Add KQ2 2.1 (PC version) to AGI detection list. | David Symonds | |
svn-id: r25045 | |||
2007-01-07 | Add a PQ1 (2.0G) detection entry. | David Symonds | |
svn-id: r25044 | |||
2007-01-06 | Removed almost all the remaining hires code. | David Symonds | |
svn-id: r25037 | |||
2007-01-06 | Another set of unused hires code bites the dust. | David Symonds | |
svn-id: r25036 | |||
2007-01-06 | More hires removal, this time from sprites. | David Symonds | |
svn-id: r25035 | |||
2007-01-06 | Start removing hires code from AGI engine. | David Symonds | |
svn-id: r25033 | |||
2007-01-06 | Extended text rendering code to allow "checkerboarding", and switch menu code | David Symonds | |
to using this checkerboard effect for disabled menu items (this is how Sierra's interpreter works). svn-id: r25024 | |||
2007-01-06 | Menus should wrap around at top and bottom. | David Symonds | |
svn-id: r25023 | |||
2006-12-31 | Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco) | Stuart George | |
svn-id: r24959 | |||
2006-12-29 | Make ADGameFileDescription is built in directly into ADGameDescription. | Eugene Sandulenko | |
svn-id: r24947 | |||
2006-12-28 | Add a few AGI md5sums (sq1, pq1, lsl1) | James Brown | |
svn-id: r24940 | |||
2006-12-21 | Fix copyright and svn properties. | Eugene Sandulenko | |
svn-id: r24909 | |||
2006-12-20 | Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDP | Stuart George | |
svn-id: r24908 | |||
2006-12-19 | Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ↵ | Max Horn | |
ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION, and real_ADVANCED_DETECTOR_DETECT_INIT_GAME to ADVANCED_DETECTOR_DETECT_INIT_GAME svn-id: r24896 | |||
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko | |
svn-id: r24882 | |||
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko | |
svn-id: r24881 | |||
2006-12-19 | Changed game id's back to agi. Added some KQ2 entries | Stuart George | |
svn-id: r24880 | |||
2006-12-19 | oops | Eugene Sandulenko | |
svn-id: r24879 | |||
2006-12-19 | Update makefile | Eugene Sandulenko | |
svn-id: r24878 | |||
2006-12-19 | Added AdvancedDetection to AGI engine. Only added KQ1 for testing | Stuart George | |
svn-id: r24877 | |||
2006-12-07 | Fixed button rendering | Stuart George | |
svn-id: r24814 | |||
2006-12-06 | Fixing some compiler warnings | Max Horn | |
svn-id: r24812 | |||
2006-12-06 | Fixed compile errors (for me at least). Still plenty of warnings, though. | Torbjörn Andersson | |
svn-id: r24809 | |||
2006-12-06 | first phase of objectisation of agi engine | Paweł Kołodziejski | |
svn-id: r24808 | |||
2006-12-06 | Enable yet unfinished IIgs sound, but this prevents IIgs games from crashing. | Eugene Sandulenko | |
svn-id: r24807 | |||
2006-11-23 | Only bring up the predictive dialog on left clicks, not just any event. (I.e. | Torbjörn Andersson | |
now we can still type commands, even if the mouse cursor is hovering over the text input area.) I hope this is the desired behaviour. svn-id: r24774 | |||
2006-11-22 | Don't crash in loadDict() if pred.txt is missing. | Torbjörn Andersson | |
svn-id: r24761 | |||
2006-11-18 | Specify proper copyright line for AGI engine. | Eugene Sandulenko | |
svn-id: r24737 | |||
2006-11-12 | Since we now generate warnings/messages for engine instantiation failures in ↵ | Max Horn | |
a central place, get rid of such messages printed by engines svn-id: r24686 | |||
2006-11-07 | fix (un)signedness warnings | Max Horn | |
svn-id: r24651 | |||
2006-11-06 | Predictive input for AGI engine. To Do: | Eugene Sandulenko | |
- Multitap - scummvm.ini-based dictionary path - speedup dictionary loading svn-id: r24635 | |||
2006-10-15 | Added some more const keywords | Max Horn | |
svn-id: r24330 | |||
2006-09-23 | Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle ↵ | Max Horn | |
the linker dependency graph). Porters will have to update project files svn-id: r23974 | |||
2006-09-16 | Overhaul of the debugger code | Max Horn | |
* Moved Common::Debuggger to GUI::Debugger (mainly to satisfy linker restrictions) * Change the base Debugger class to *not* be a template class anymore; instead, a thin (template based) wrapper class is used to hook up debugger commands * Removed duplicate Cmd_Exit and Cmd_Help methods in favor of a single version of each in GUI::Debugger * New Cmd_Help doesn't word wrap after 39/78 chars, but rather queries the console to determine when to wrap * Debugger::preEnter and postEnter aren't pure virtual anymore svn-id: r23890 | |||
2006-09-16 | Reduce code duplication | Max Horn | |
svn-id: r23888 | |||
2006-09-09 | This printf isnot supportedon PalmOS 68k, taken from an old port of Sarien | Chris Apers | |
svn-id: r23841 | |||
2006-09-07 | Don't create a second Menu object unless the first one has been deleted. This | Torbjörn Andersson | |
seems to fix bug #1553513 ("AGI: Crash after restart"). svn-id: r23833 |