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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agi
Age
Commit message (
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Author
2011-11-16
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
Strangerke
2011-11-16
AGI: Change two local SharedPtr uses to ScopedPtr.
Johannes Schickel
2011-11-03
AGI: Commented out if statements that always evaluate to true
Filippos Karapetis
2011-11-03
AGI: Commented out if statements that always evaluate to true
Filippos Karapetis
2011-11-02
AGI: Fix warnings
Eugene Sandulenko
2011-11-02
AGI: Fix buffer overflow
Eugene Sandulenko
2011-10-23
AD: Switched rest of the engines to new GUIO
Eugene Sandulenko
2011-10-16
AGI: Refine commit #69c705a to always pick the longest matching phrase
Filippos Karapetis
2011-10-16
AGI: Fixed bug #3424066 - "LSL1 AGI: Password Glitch"
Filippos Karapetis
2011-10-10
AGI: Fixed bug #3420859 - "AGI: SQ0 - Scummvm Crash"
Filippos Karapetis
2011-09-26
AGI: Fixed several incorrect substitutions of "game" with "_game"
Filippos Karapetis
2011-09-26
AGI: Fix style
Willem Jan Palenstijn
2011-09-26
AGI: Removed leftover dead code
Filippos Karapetis
2011-09-26
AGI: Fixed invalid memory writes in wordWrapString()
Filippos Karapetis
2011-09-26
AGI: Fixed the line changing code, and added EOL checks
Filippos Karapetis
2011-09-26
AGI: Rewrote cmdVersion() to use Common::String
Filippos Karapetis
2011-09-26
AGI: Cleanup, added some comments, removed an obsolete FIXME
Filippos Karapetis
2011-09-26
AGI: Add FIXME for wordwrap buffer overflow
Willem Jan Palenstijn
2011-09-26
AGI: Clean up save/load String usage
Willem Jan Palenstijn
2011-09-26
AGI: Fixed the description of KQ2 Amiga (bug #3191496)
Filippos Karapetis
2011-09-26
AGI: Fixed bug #3196882 - "KQ3: PCSpeaker affects render mode"
Filippos Karapetis
2011-09-26
AGI: Marked 4070342 as a workaround
Filippos Karapetis
2011-09-26
AGI: Fix for bug #3018770 - "AGI: PQ1: Flickering newspaper"
Filippos Karapetis
2011-09-26
AGI: Fixed the actual cause of bug #3295652, and partially fixed bug #3080415
Filippos Karapetis
2011-09-26
AGI: doUpdate() already calls updateScreen()
Filippos Karapetis
2011-09-26
AGI: Fixed bug #3074570 - "AGI LSL1: TAB stops working after restart"
Filippos Karapetis
2011-09-26
AGI: Fix bug #3080041 - "AGI Mother Goose: White bar in intro"
Filippos Karapetis
2011-09-25
AGI: Fix compilation
Filippos Karapetis
2011-09-25
SCI: Added a workaround for bug #3295652 - "AGI: (Fan) SQ0: Animation overdra...
Filippos Karapetis
2011-09-25
AGI: Switched to Common::String in the save/load code
Filippos Karapetis
2011-09-25
AGI: Rewrite getSavegameFilename() so that it doesn't try to return a pointer...
Filippos Karapetis
2011-09-25
AGI: Fixed EOF in text.cpp
Filippos Karapetis
2011-09-25
AGI: Fixed bug #3292784 - "AGI: SQ2: Name forgotten after game restart"
Filippos Karapetis
2011-09-25
AGI: Bugfix for script bug #3116541 - "AGI FAN Beyond the Titanic 2: Crash on...
Filippos Karapetis
2011-09-25
AGI: Replaced odd usage of sprintf() with strcpy()
Filippos Karapetis
2011-09-25
AGI: Resolved an old FIXME concerning OOB access
Filippos Karapetis
2011-09-25
AGI: Fixed typo in restart dialog
Filippos Karapetis
2011-09-25
AGI: Cleanup of some detection entries
Filippos Karapetis
2011-09-25
AGI: Add some comments regarding save slot 0, and use the default SaveStateDe...
Filippos Karapetis
2011-09-25
AGI/COMMON: Fixed bug #3407308 - "AGI: SQ2: Saving allowed in autosave slot 0...
Filippos Karapetis
2011-08-27
AGI: Fix bug #3398171: AGI: SQ1/SQ2: problem entering name
Eugene Sandulenko
2011-08-15
AGI: Cleanup PreAGI console code
Matthew Hoops
2011-08-15
AGI: Reorganize the PreAGI code a bit
Matthew Hoops
2011-08-15
AGI: Make Troll inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Mickey inherit from PreAgiEngine
Matthew Hoops
2011-08-15
AGI: Make Winnie inherit from PreAgiEngine
Matthew Hoops
2011-08-14
Checked V1 instructions till 0x42
Eugene Sandulenko
2011-08-14
AGI: Renamed some #defines to our code conventions and moved them to enums
Eugene Sandulenko
2011-08-14
AGI: Enable sound support for Winnie DOS
Matthew Hoops
2011-08-14
AGI: Make the sound code use AgiBase instead of AgiEngine
Matthew Hoops
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