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AgeCommit message (Expand)Author
2015-05-15AGI: mouse support cleanupMartin Kiewitz
2015-05-15AGI: implement engine option to disable mouseMartin Kiewitz
2015-05-11AGI: Remove dead code in PCjr codeThierry Crozat
2015-05-10AGI: Change the way the mixer volume is handled in the PCjr playerThierry Crozat
2015-05-10AGI: Fix PCjr dissolve method used for early versionsThierry Crozat
2015-05-10AGI: Fix bug with music/SFX volume in PCjrThierry Crozat
2015-05-10AGI: Use correct volume for PCjr outputThierry Crozat
2014-12-22AGI: use shorter sizes for buffersPino Toscano
2014-12-22AGI: use Common::String::format when possiblePino Toscano
2014-12-07AGI: Disable/remove unused codeFilippos Karapetis
2014-12-07AGI: Set the correct palette to use for each Amiga gameFilippos Karapetis
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-03-19AGI: Add md5 for fangame Toby's World (Demo).JenniBee
2014-02-18AGI: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-07Merge pull request #396 from JenniBee/md5sEinar Johan Trøan Sømåen
2013-10-08AGI: Fix bad buffer overrun. CID 1004029Eugene Sandulenko
2013-10-07AGI: Fix potential buffer overrun. CID 1004028Eugene Sandulenko
2013-10-07AGI: Fix buffer overrun. CID 1004033Eugene Sandulenko
2013-10-07AGI: Fix buffer overrun. CID 1004030Eugene Sandulenko
2013-10-01AGI: Skip words starting with digits that are filed under 'a' in the dictionary.Willem Jan Palenstijn
2013-09-19AGI: Adding detection for the Ultimate AGI Fangame Demo.JenniBee
2013-09-12Merge pull request #378 from lordhoto/pluggable-engines-translationsJohannes Schickel
2013-08-19AGI: Adding detection for original AGI Tetris by Peter Kelly.JenniBee
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-07-15AGI: Mark fall-through. Detected by CID 1003771Eugene Sandulenko
2013-07-15AGI: Fix CID 1003768. Missing break in switchEugene Sandulenko
2013-07-15AGI: Fix CID 1003769. Missing break in switchEugene Sandulenko
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-06-06ALL: Fix typo (succesful -> successful)Willem Jan Palenstijn
2013-05-11AGI: Fix bug #3600733 - "AGI FANMADE: function slowing down game"Filippos Karapetis
2013-05-11AGI: Remove obsolete TODOFilippos Karapetis
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-05-02AGI: Fix unitialized variables. CID 1002922Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003890Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003889Eugene Sandulenko
2013-04-27AGI: Null terminate string. CID 1003888Eugene Sandulenko
2013-04-21AGI: Fix delete/delete[]Willem Jan Palenstijn
2013-04-21AGI: Fix sound deinit. CID 1004128Eugene Sandulenko
2013-04-18AGI: Silence another clang varMax Horn
2013-04-18AGI: Get rid of unused SoundMgr parametersMax Horn
2013-04-18AGI: Fix typo in issetv opcodeWillem Jan Palenstijn
2013-01-26JANITORIAL: Enforce "} // End of namespace" with a single space after }.Johannes Schickel
2013-01-09AGI: Silence C++11 narrowing warning.Johannes Schickel
2012-11-07AGI: Fix the Apple IIGS versions of Manhunter 1 and Gold RushFilippos Karapetis