aboutsummaryrefslogtreecommitdiff
path: root/engines/agi
AgeCommit message (Expand)Author
2007-02-01Fixed warning.Torbjörn Andersson
2007-01-30Removed Unicode from some fanmade game titles.Eugene Sandulenko
2007-01-29Added Gold Rush 3.5 md5sumStuart George
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
2007-01-27Moved the setupPremix() calls to initSound() and deinitSound(), instead of theTorbjörn Andersson
2007-01-27Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games ...Stuart George
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-16Fix a minor compiler warning.David Symonds
2007-01-16Restore missing svn:keyword attributes.David Symonds
2007-01-16Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.David Symonds
2007-01-16Formating names in source codePaweł Kołodziejski
2007-01-16Finish restructuring font data header for const correctness.David Symonds
2007-01-16Start restructuring font data header for const correctness.David Symonds
2007-01-15removed detection for two hacked titles (Gold Rush and Manhunter I)Stuart George
2007-01-14Be more flexible w.r.t. interpreter version being emulated.David Symonds
2007-01-14Add few more fanmade games. But they all will go away soon to an externalEugene Sandulenko
2007-01-12Fixed version number printing in alt-d dialogue boxStuart George
2007-01-12Slighty modified patch #1631229: "Revamp of AGI savegame system"Eugene Sandulenko
2007-01-12Patch #1632505: "AGI: Typo in detection code"Eugene Sandulenko
2007-01-09Specify language for some fan made games.Eugene Sandulenko
2007-01-09Add... ahem... 188 AGI fanmade games to detector.Eugene Sandulenko
2007-01-08Disable duplicate detection entry for AGI game MUMG.David Symonds
2007-01-07Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanupMax Horn
2007-01-07Fix interpretation of enable.item() and disable.item() AGI functions; they af...David Symonds
2007-01-07Add KQ2 2.1 (PC version) to AGI detection list.David Symonds
2007-01-07Add a PQ1 (2.0G) detection entry.David Symonds
2007-01-06Removed almost all the remaining hires code.David Symonds
2007-01-06Another set of unused hires code bites the dust.David Symonds
2007-01-06More hires removal, this time from sprites.David Symonds
2007-01-06Start removing hires code from AGI engine.David Symonds
2007-01-06Extended text rendering code to allow "checkerboarding", and switch menu codeDavid Symonds
2007-01-06Menus should wrap around at top and bottom.David Symonds
2006-12-31Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco)Stuart George
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
2006-12-28Add a few AGI md5sums (sq1, pq1, lsl1)James Brown
2006-12-21Fix copyright and svn properties.Eugene Sandulenko
2006-12-20Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDPStuart George
2006-12-19Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET...Max Horn
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
2006-12-19Changed game id's back to agi. Added some KQ2 entriesStuart George
2006-12-19oopsEugene Sandulenko
2006-12-19Update makefileEugene Sandulenko
2006-12-19Added AdvancedDetection to AGI engine. Only added KQ1 for testingStuart George
2006-12-07Fixed button renderingStuart George
2006-12-06Fixing some compiler warningsMax Horn