Age | Commit message (Expand) | Author |
2010-06-25 | AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel... | Florian Kagerer |
2010-06-21 | Patch #1956501: "GUI/LAUNCHER: Midi device selection" | Max Horn |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-03-23 | Fix compiler warning. | Travis Howell |
2010-01-03 | Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null | Torbjörn Andersson |
2009-12-09 | Changed MidiDriver::createMidi to take a MidiDriverType instead of an int | Max Horn |
2009-09-24 | Split the script opcode table for DIMP, since it doesn't match(ie timers) oth... | Travis Howell |
2009-09-23 | Got rid of Common::File::addDefaultDirectory, instead implemented the solutio... | Johannes Schickel |
2009-08-18 | Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD au... | Johannes Schickel |
2009-08-12 | Enable Personal Nightmare by default. | Travis Howell |
2009-08-11 | Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en... | Travis Howell |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-07-06 | Ooops, remove debug code. | Travis Howell |
2009-07-06 | Use graphics surfaces for screen buffers, and always use correct pitch when w... | Travis Howell |
2009-05-16 | Add initial support for DOS non-interactive demos of The Feeble Files. | Travis Howell |
2009-04-24 | Fix pausing during video play back. | Travis Howell |
2009-04-22 | Fix crash that occurs when OmniTV video is played completely, in The Feeble F... | Travis Howell |
2009-03-09 | Cleanup. | Travis Howell |
2009-03-09 | Minor cleanup. | Travis Howell |
2009-03-09 | AGOS: Changed _leftButtonDown & _rightButtonDown from byte to int | Max Horn |
2009-03-09 | Change Personal Nightmare support to optional, until setjmp/longjmp code is c... | Travis Howell |
2009-03-08 | Cleanup. | Travis Howell |
2009-03-08 | Clarify several errors messages. | Travis Howell |
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell |
2009-03-01 | Add DOS demo of Elvira 1. | Travis Howell |
2009-03-01 | Correctly fix position of icons in AtariST version of Elvira 2. | Travis Howell |
2009-02-13 | Fix another memory leak, when exiting Waxworks. | Travis Howell |
2009-02-13 | Fix memory leaks, when exiting Waxworks. | Travis Howell |
2009-02-13 | Fix another memory leak, when exiting AGOS engine. | Travis Howell |
2009-02-13 | Fix memory leak, when exiting AGOS engine. | Travis Howell |
2009-02-07 | Cleanup. | Travis Howell |
2009-02-07 | Cleanup. | Travis Howell |
2009-02-07 | time.h include no longer required. | Travis Howell |
2009-02-04 | Fix startup of AtariST demo of Elvira 1. | Travis Howell |
2009-01-30 | AGOS: Added TODO about the possibility of using special debug levels | Max Horn |
2009-01-26 | Add support for text compression in the AtariST version of Elvira 1. | Travis Howell |
2009-01-23 | Remove unused shutdown() code. | Travis Howell |
2009-01-23 | Remove last use of time() in AGOS engine. | Travis Howell |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-21 | Correct the number of speech available in Simon the Sorcerer 1 & 2. | Travis Howell |
2008-12-21 | Add initial Smacker support for The Feeble Files. | Travis Howell |
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)... | Max Horn |
2008-09-03 | Moved check for shouldRTL() from engines to scummvm_main | Max Horn |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-07-25 | Fix to prevent attempt to delete a non-initialised object during game exit | Paul Gilbert |
2008-07-21 | Fixed a small SFX issue with AGOS | Christopher Page |