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path: root/engines/agos/event.cpp
AgeCommit message (Expand)Author
2013-08-03AGOS: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2012-08-12AGOS: Improve the quick load/save code.Travis Howell
2011-08-06AGOS: Reduced header dependencyEugene Sandulenko
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-09AGOS: Reduce header interdependenciesMax Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-07-30Merged from trunk, from Rev 50841 to HEADAlejandro Marzini
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-03-23Fix compiler warning.Travis Howell
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ...Max Horn
2009-09-24Add VGA script code differences in DIMP.Travis Howell
2009-09-24Split the script opcode table for DIMP, since it doesn't match(ie timers) oth...Travis Howell
2009-08-16Introduce a better fix for the Mac OS X backspace problem by adding the worka...Matthew Hoops
2009-08-16Fix for bug #2838517 (FF: backspace does not work when typing save game name).Matthew Hoops
2009-08-12Enable Personal Nightmare by default.Travis Howell
2009-08-12Fix bug #2835822 - SSPP: Sounds from DIMP appearing randomly in other games.Travis Howell
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...Travis Howell
2009-07-14Change key combination to dump all script, due to conflict.Travis Howell
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when w...Travis Howell
2009-05-16Add initial support for DOS non-interactive demos of The Feeble Files.Travis Howell
2009-05-14Expand dump image code to cover all games, and add options to the debugger.Travis Howell
2009-05-04Fix the car chase scene in PN.Travis Howell
2009-04-22AGOS: Merged timerCallback and timerProc; removed checkTimerCallback declarat...Max Horn
2009-04-22Fix crash that occurs when OmniTV video is played completely, in The Feeble F...Travis Howell
2009-04-20Fix sound effects regression in Waxworks.Travis Howell
2009-03-09Minor cleanup.Travis Howell
2009-03-09AGOS: Changed _leftButtonDown & _rightButtonDown from byte to intMax Horn
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is c...Travis Howell
2009-03-08Clarify several errors messages.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell
2009-02-07Cleanup.Travis Howell
2009-02-07Cleanup.Travis Howell
2008-12-21Add initial Smacker support for The Feeble Files.Travis Howell
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-07-16Quit and RTL code is more modular now. EVENT_RTL no longer sets _shouldQuit,...Christopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-07Implemented Common::EventManager::pushEvent() to insert fake events into the ...Christopher Page
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ret...Christopher Page
2008-04-16Cleanup.Travis Howell
2007-12-20Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ...Max Horn
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-30Changed AGOS to use full KeyState, not just ascii value, in key eventsMax Horn
2007-06-22Use KEYCODE constants.Torbjörn Andersson