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path: root/engines/agos/gfx.cpp
AgeCommit message (Expand)Author
2011-08-06AGOS: Reduced header dependencyEugene Sandulenko
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2011-02-15AGOS: Adapt to setPalette RGBA->RGB change.Johannes Schickel
2011-02-07ALL: Fix whitespaces / indentionMax Horn
2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
2009-08-12Enable Personal Nightmare by default.Travis Howell
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...Travis Howell
2009-07-11Fix recent regression in AGOSEngine_Simon1::drawImage().Travis Howell
2009-07-06Use graphics surfaces for screen buffers, and always use correct pitch when w...Travis Howell
2009-05-14Expand dump image code to cover all games, and add options to the debugger.Travis Howell
2009-03-09Add more code differences in PN.Travis Howell
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is c...Travis Howell
2009-03-08Clarify several errors messages.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell
2009-03-01Fix bottom palette in AtariST version of Elvira 2.Travis Howell
2009-02-08Silenced MSVC warnings about uninitialized variablesFilippos Karapetis
2009-02-07Cleanup.Travis Howell
2009-02-07Cleanup.Travis Howell
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-07-21Merged revisions 33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,...Christopher Page
2008-07-21Spacing.Travis Howell
2008-07-21Avoid branching in the inner loop of AGOS drawVertImageCompressedBertrand Augereau
2008-07-16Split the drawVertImage function in the agos engine to make it clearer Bertrand Augereau
2008-07-14Register spilling avoided in AGOS background drawing (and 2x unrolling)Bertrand Augereau
2008-07-10Removed unnecessary #inlcudesChristopher Page
2008-07-09Reimplemented pushEvent() and artificialEventQueue to work with Events instea...Christopher Page
2008-07-07Implemented Common::EventManager::pushEvent() to insert fake events into the ...Christopher Page
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ret...Christopher Page
2008-03-25Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-07-09Fix masking crash in Simon the Sorcerer 1 (Floppy DOS Demo), the address and ...Travis Howell
2007-06-21Fix regressions, due to buffer changes and cleanup.Travis Howell
2007-06-21Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle...Travis Howell
2007-06-19Cleanup, could cause regressions.Travis Howell
2007-06-10Fix timer code in Puzzle Pack, to match original speed.Travis Howell
2007-06-01Fix regressions, caused by VGATimerEntry type changes.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-27Adjust code for paranoid compilers.Travis Howell
2007-05-26Add code for opcodes 177/178 in Elvira 2.Travis Howell
2007-05-15Minor cleanup.Travis Howell
2007-05-15Ooops, the y offset in drawBackGround() should be based on state width too.Travis Howell
2007-05-15Fix regressions in the introduction of Simon the Sorcerer 1 and in the DOS Fl...Travis Howell
2007-05-14Correct error in drawImages(), where _window3Flag should have been used.Travis Howell
2007-05-13Cleanup.Travis Howell
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-05-10Fix glitches in pause options of Elvira 1.Travis Howell
2007-05-09Fix compilation with MSVC8Filippos Karapetis
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
2007-05-08Fix masking issues in Amiga versions of Simon the Sorcerer 1.Travis Howell