index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
agos
/
icons.cpp
Age
Commit message (
Expand
)
Author
2008-12-13
Cleanup.
Travis Howell
2008-03-25
Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.
Travis Howell
2007-12-15
Remove bad workaround and change compiler options (no optimization, no inline)
Chris Apers
2007-12-12
Workaround for bug #1738485
Chris Apers
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-23
Minor cleanup.
Travis Howell
2007-06-21
Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle...
Travis Howell
2007-06-07
Fix inventory arrows in Elvira 1.
Travis Howell
2007-06-05
Hopefully more reliable display of inventory arrows.
Travis Howell
2007-06-04
Fix inventory arrows in Amiga OCS version of Simon the Sorcerer 1.
Travis Howell
2007-06-02
Fix inventory icons display in Amiga version of Waxworks.
Travis Howell
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-22
Minor cleanup.
Travis Howell
2007-05-17
Completely revert last changes in icon code.
Travis Howell
2007-05-16
Ooops, commit too much.
Travis Howell
2007-05-16
Add code for handling special walls in Elvira 1/2.
Travis Howell
2007-05-16
Fix inventory icons in Amiga/AtariST versions of Elvira 1.
Travis Howell
2007-05-13
Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...
Travis Howell
2007-05-07
Don't attempt to decode unknown icon data formats.
Travis Howell
2007-05-07
The Palette difference in inventory arrows, applies to AGA version of Simon t...
Travis Howell
2007-05-07
Fix inventory movement in Elvira 1/2 and Waxworks.
Travis Howell
2007-05-07
Cleanup.
Travis Howell
2007-04-28
Add code difference for inventory arrows in Amiga versions of Simon the Sorce...
Travis Howell
2007-04-15
Add eriktorbjorn's patch to split script opcodes into specific game engines.
Travis Howell
2007-04-15
Split game engines, to allow further cleanups.
Travis Howell
2007-02-12
Fix icons regression in Amiga OCS version of Simon the Sorcerer 1.
Travis Howell
2007-02-12
Fix icons palette in AGA/CD32 versions of Simon the Sorcerer 1.
Travis Howell
2006-10-27
Cleanup
Travis Howell
2006-10-25
Cleanup
Travis Howell
2006-10-23
Re-enable verb code
Travis Howell
2006-10-23
Add minor icon code differences in Elvira 2
Travis Howell
2006-10-23
Add hasIcon difference in Elvira 1
Travis Howell
2006-10-22
Add extra picture opcode code for ELvira 1/2
Travis Howell
2006-10-21
Cleanup
Travis Howell
2006-10-21
Cleanup
Travis Howell
2006-10-20
Split code into more specific files and cleanup
Travis Howell
2006-10-17
Fix clearing window, when removing icons in earlier games
Travis Howell
2006-10-17
Add more icons code differences for Elvira 1/2/WW
Travis Howell
2006-10-13
Add differences in opcode table for Elvira 2 and cleanup
Travis Howell
2006-10-13
Fix display of icons in Elvira 1
Travis Howell
2006-10-10
Ooops, remove debug left overs
Travis Howell
2006-10-10
Fix and remove duplicate opcode for Elvira 1
Travis Howell
2006-10-09
Use correct video window values for each game and minor cleanup
Travis Howell
2006-10-06
Add more code for Elvira 1
Travis Howell
2006-09-29
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
Eugene Sandulenko
2006-09-29
Phase 2 of Simon renaming. Simon directory renaming
Eugene Sandulenko