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path: root/engines/agos/icons.cpp
AgeCommit message (Expand)Author
2009-03-09Change Personal Nightmare support to optional, until setjmp/longjmp code is c...Travis Howell
2009-03-08Add loading of hard coded icon data in the AtariST version of PN.Travis Howell
2009-03-08Clarify several errors messages.Travis Howell
2009-03-08Add initial support for Personal Nightmare.Travis Howell
2009-02-07Cleanup.Travis Howell
2008-12-13Cleanup.Travis Howell
2008-03-25Fix palette glitches in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
2007-12-15Remove bad workaround and change compiler options (no optimization, no inline)Chris Apers
2007-12-12Workaround for bug #1738485Chris Apers
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-23Minor cleanup.Travis Howell
2007-06-21Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and cle...Travis Howell
2007-06-07Fix inventory arrows in Elvira 1.Travis Howell
2007-06-05Hopefully more reliable display of inventory arrows.Travis Howell
2007-06-04Fix inventory arrows in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
2007-06-02Fix inventory icons display in Amiga version of Waxworks.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-22Minor cleanup.Travis Howell
2007-05-17Completely revert last changes in icon code.Travis Howell
2007-05-16Ooops, commit too much.Travis Howell
2007-05-16Add code for handling special walls in Elvira 1/2.Travis Howell
2007-05-16Fix inventory icons in Amiga/AtariST versions of Elvira 1.Travis Howell
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-05-07Don't attempt to decode unknown icon data formats.Travis Howell
2007-05-07The Palette difference in inventory arrows, applies to AGA version of Simon t...Travis Howell
2007-05-07Fix inventory movement in Elvira 1/2 and Waxworks.Travis Howell
2007-05-07Cleanup.Travis Howell
2007-04-28Add code difference for inventory arrows in Amiga versions of Simon the Sorce...Travis Howell
2007-04-15Add eriktorbjorn's patch to split script opcodes into specific game engines.Travis Howell
2007-04-15Split game engines, to allow further cleanups.Travis Howell
2007-02-12Fix icons regression in Amiga OCS version of Simon the Sorcerer 1.Travis Howell
2007-02-12Fix icons palette in AGA/CD32 versions of Simon the Sorcerer 1.Travis Howell
2006-10-27CleanupTravis Howell
2006-10-25CleanupTravis Howell
2006-10-23Re-enable verb codeTravis Howell
2006-10-23Add minor icon code differences in Elvira 2Travis Howell
2006-10-23Add hasIcon difference in Elvira 1Travis Howell
2006-10-22Add extra picture opcode code for ELvira 1/2Travis Howell
2006-10-21CleanupTravis Howell
2006-10-21CleanupTravis Howell
2006-10-20Split code into more specific files and cleanupTravis Howell
2006-10-17Fix clearing window, when removing icons in earlier gamesTravis Howell
2006-10-17Add more icons code differences for Elvira 1/2/WWTravis Howell
2006-10-13Add differences in opcode table for Elvira 2 and cleanupTravis Howell
2006-10-13Fix display of icons in Elvira 1Travis Howell
2006-10-10Ooops, remove debug left oversTravis Howell
2006-10-10Fix and remove duplicate opcode for Elvira 1Travis Howell
2006-10-09Use correct video window values for each game and minor cleanupTravis Howell
2006-10-06Add more code for Elvira 1Travis Howell
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko