Age | Commit message (Expand) | Author |
2014-02-18 | AGOS: Make GPL headers consistent in themselves. | Johannes Schickel |
2011-08-06 | AGOS: Reduced header dependency | Eugene Sandulenko |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-07-21 | AGOS: Make the "m" hotkey respect the mute setting. | Johannes Schickel |
2010-07-04 | Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up, | Torbjörn Andersson |
2009-08-12 | Removed duplicated functions. | Andre Heider |
2009-08-12 | Enable Personal Nightmare by default. | Travis Howell |
2009-07-18 | AGOS: Fixed backspace under OS X in Personal Nightmare | Max Horn |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-05-05 | Fix input glitch regression again, by closer matching original PN code. | Travis Howell |
2009-05-05 | Fix input glitch regression, when examing items in PN. | Travis Howell |
2009-04-24 | Fix regression in handling of keyboard keys. | Travis Howell |
2009-04-20 | Enable the arrow keys in Elvira 1/2. | Travis Howell |
2009-03-09 | Minor cleanup. | Travis Howell |
2009-03-09 | Changed _inputting & _inputReady from uint8 to bool. | Travis Howell |
2009-03-09 | AGOS: Changed _leftButtonDown & _rightButtonDown from byte to int | Max Horn |
2009-03-09 | Change Personal Nightmare support to optional, until setjmp/longjmp code is c... | Travis Howell |
2009-03-08 | Clarify several errors messages. | Travis Howell |
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell |
2009-03-06 | Switch pause key to Pause in AGOS engine, and drop the debug keys. | Travis Howell |
2009-02-19 | The background sounds option, only applies to Simon the Sorcerer 2. | Travis Howell |
2009-02-11 | Fix bug #2583230 - Waxworks: Can't drag and drop items. | Travis Howell |
2009-02-07 | Cleanup. | Travis Howell |
2009-02-07 | Cleanup. | Travis Howell |
2009-01-27 | Allow quitting Simon 2 during the intro | Max Horn |
2008-12-13 | Fix regression, that caused text to be cut short in Elvira 1/2. | Travis Howell |
2008-10-23 | Add missing break to processSpecialKeys(). | Travis Howell |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-08-16 | Agos volume levels changed by the keyboard correspond now sync with the confi... | Christopher Page |
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u... | Christopher Page |
2008-08-09 | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-... | Christopher Page |
2008-08-08 | Hopefully allow quiting at any stage AGOS engines games again. | Travis Howell |
2008-07-14 | AGOS: Got rid of _masterVolume and replaced with _musicVolume and _sfxVolume ... | Christopher Page |
2008-07-10 | Removed unnecessary #inlcudes | Christopher Page |
2008-07-09 | Reimplemented pushEvent() and artificialEventQueue to work with Events instea... | Christopher Page |
2008-07-07 | Implemented Common::EventManager::pushEvent() to insert fake events into the ... | Christopher Page |
2008-05-20 | AGOS Engine: Began implementation for a new quit event which will cleanly ret... | Christopher Page |
2008-03-23 | Fix name locking in Waxworks, and cleanup. | Travis Howell |
2007-12-20 | Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ... | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-07-23 | Fix regression, the incorrect key was been used for highlighting items in Sim... | Travis Howell |
2007-07-01 | Add cases for using '-' and '+' keys on the keypad too. | Travis Howell |
2007-06-30 | Changed AGOS to use full KeyState, not just ascii value, in key events | Max Horn |
2007-06-19 | Cleanup, could cause regressions. | Travis Howell |
2007-06-10 | Fix toggling music on/off in games, when using non-MIDI music. | Travis Howell |
2007-06-10 | Fix timer code in Puzzle Pack, to match original speed. | Travis Howell |
2007-06-07 | Limit MIDI driver, to games using MIDI music only. | Travis Howell |
2007-06-04 | Only call MIDI code, in games which use MIDI based music. | Travis Howell |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-17 | Cleanup. | Travis Howell |