Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-18 | Code formatting fixes | Max Horn | |
svn-id: r28945 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-07-28 | Add save code differences in Amiga verison of Waxworks. | Travis Howell | |
svn-id: r28261 | |||
2007-07-28 | Add save code differences in Amiga verison of Waxworks. | Travis Howell | |
svn-id: r28260 | |||
2007-07-27 | Fix loading restart state file in Amiga version of Waxworks. | Travis Howell | |
svn-id: r28234 | |||
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵ | David Corrales | |
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046 | |||
2007-07-01 | Fix bug ##1746094 - Elvira 2: Strange behavior a - counter of P.P. | Travis Howell | |
svn-id: r27839 | |||
2007-06-30 | Changed AGOS to use full KeyState, not just ascii value, in key events | Max Horn | |
svn-id: r27800 | |||
2007-06-30 | AGOS: Introduced ChildType enum | Max Horn | |
svn-id: r27792 | |||
2007-06-10 | Fix load/save regression in Puzzle Pack. | Travis Howell | |
svn-id: r27272 | |||
2007-06-09 | Fix gltich when listing saved games in Hebrew versions. | Travis Howell | |
svn-id: r27229 | |||
2007-06-08 | Don't save game, when no saved game name is given in earlier games. | Travis Howell | |
svn-id: r27195 | |||
2007-06-08 | Fix load/save interface in Elvira 1. | Travis Howell | |
svn-id: r27191 | |||
2007-06-06 | Fix glitches when highlighting saved game names in Elvira 2 and Waxworks, ↵ | Travis Howell | |
caused by incorrect position of characters. svn-id: r27146 | |||
2007-06-05 | Fix regression when listing saved game names, in Simon the Sorcerer 1/2. | Travis Howell | |
svn-id: r27096 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Fix loading restart state in Amiga and AtariST versions of Elvira 2. | Travis Howell | |
svn-id: r26996 | |||
2007-05-27 | Fix loading restart state in Waxworks for now. | Travis Howell | |
svn-id: r26966 | |||
2007-05-27 | Correct cursor used when entering saved game name in Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26957 | |||
2007-05-22 | Silenced a rather paranoid GCC warning. | Torbjörn Andersson | |
svn-id: r26924 | |||
2007-05-22 | Add support for the saved game overwrite check script in Waxworks. | Travis Howell | |
svn-id: r26911 | |||
2007-05-22 | Add load/save interface support for Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26909 | |||
2007-05-20 | Update quick load code for Elvira 1/2 and Waxworks, based on original scripts. | Travis Howell | |
svn-id: r26884 | |||
2007-05-16 | Ooops, correct inheritance of load/save functions. | Travis Howell | |
svn-id: r26851 | |||
2007-05-16 | Add caption to saved games for Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26850 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-05-09 | Imrproved support for Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26792 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2007-01-01 | Fix bug #1624767 - FF: save games will not load. | Travis Howell | |
svn-id: r24960 | |||
2006-12-25 | Set maximum saved game file to 998, since 999 is used for as restart state in FF | Travis Howell | |
svn-id: r24927 | |||
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell | |
svn-id: r24723 | |||
2006-11-07 | Fix restarting game in Elvira 2 | Travis Howell | |
svn-id: r24646 | |||
2006-11-06 | Fix restarting game in Elvira 1 | Travis Howell | |
svn-id: r24645 | |||
2006-11-05 | Cleanup | Travis Howell | |
svn-id: r24626 | |||
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell | |
svn-id: r24622 | |||
2006-10-15 | Minor cleanup | Travis Howell | |
svn-id: r24333 | |||
2006-10-06 | Add more code for Elvira 1 | Travis Howell | |
svn-id: r24141 | |||
2006-10-02 | The name isn't stored in saved games for PP | Travis Howell | |
svn-id: r24088 | |||
2006-10-02 | Add basic single slot load/save support for dimp/swampy for now | Travis Howell | |
svn-id: r24086 | |||
2006-09-29 | Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and | Eugene Sandulenko | |
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013 | |||
2006-09-29 | Phase 2 of Simon renaming. Simon directory renaming | Eugene Sandulenko | |
svn-id: r24009 |