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path: root/engines/agos/saveload.cpp
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2007-12-20Moved all time() calls in AGOS to a single new method AGOSEngine::getTime(); ↵Max Horn
also replaced an evil function-static variable by a member variable (lastMinute) svn-id: r29908
2007-12-10Remove old warnings, since errors are displayed via load/save interface.Travis Howell
svn-id: r29815
2007-11-20Fixed unterminated string in countSaveGames(), which may be the cause of theTorbjörn Andersson
problem with Feeble Files savegames not being shown that was described on the forum recently. svn-id: r29580
2007-11-18Fix loading restart state file in Amiga version of Waxworks.Travis Howell
svn-id: r29543
2007-11-17Use unique save game naming for PC versions of Elvira 2 and Waxworks, due to ↵Travis Howell
the save game format differences. svn-id: r29539
2007-11-17Fix bug #1759850 - ELVIRA2: Restart state file causes crash. The itemStore ↵Travis Howell
data needed to be adjusting, when loading or saving in the AtariST and Amiga versions. svn-id: r29534
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
svn-id: r28462
2007-07-28Add save code differences in Amiga verison of Waxworks.Travis Howell
svn-id: r28261
2007-07-28Add save code differences in Amiga verison of Waxworks.Travis Howell
svn-id: r28260
2007-07-27Fix loading restart state file in Amiga version of Waxworks.Travis Howell
svn-id: r28234
2007-07-12Changed SaveFileManager::listSavegames() function to be engine agnostic. It ↵David Corrales
now returns a list will the full paths of existing files that match a given regex. Additionally, modified the 5 engines which use the default manager (Agos, Queen, Saga, Scumm and Touche) to parse the filename list and mark the available saves bool array correctly. svn-id: r28046
2007-07-01Fix bug ##1746094 - Elvira 2: Strange behavior a - counter of P.P.Travis Howell
svn-id: r27839
2007-06-30Changed AGOS to use full KeyState, not just ascii value, in key eventsMax Horn
svn-id: r27800
2007-06-30AGOS: Introduced ChildType enumMax Horn
svn-id: r27792
2007-06-10Fix load/save regression in Puzzle Pack.Travis Howell
svn-id: r27272
2007-06-09Fix gltich when listing saved games in Hebrew versions.Travis Howell
svn-id: r27229
2007-06-08Don't save game, when no saved game name is given in earlier games.Travis Howell
svn-id: r27195
2007-06-08Fix load/save interface in Elvira 1.Travis Howell
svn-id: r27191
2007-06-06Fix glitches when highlighting saved game names in Elvira 2 and Waxworks, ↵Travis Howell
caused by incorrect position of characters. svn-id: r27146
2007-06-05Fix regression when listing saved game names, in Simon the Sorcerer 1/2.Travis Howell
svn-id: r27096
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-28Fix loading restart state in Amiga and AtariST versions of Elvira 2.Travis Howell
svn-id: r26996
2007-05-27Fix loading restart state in Waxworks for now.Travis Howell
svn-id: r26966
2007-05-27Correct cursor used when entering saved game name in Elvira 2 and Waxworks.Travis Howell
svn-id: r26957
2007-05-22Silenced a rather paranoid GCC warning.Torbjörn Andersson
svn-id: r26924
2007-05-22Add support for the saved game overwrite check script in Waxworks.Travis Howell
svn-id: r26911
2007-05-22Add load/save interface support for Elvira 2 and Waxworks.Travis Howell
svn-id: r26909
2007-05-20Update quick load code for Elvira 1/2 and Waxworks, based on original scripts.Travis Howell
svn-id: r26884
2007-05-16Ooops, correct inheritance of load/save functions.Travis Howell
svn-id: r26851
2007-05-16Add caption to saved games for Elvira 1/2 and Waxworks.Travis Howell
svn-id: r26850
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵Travis Howell
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
svn-id: r26792
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just ↵Max Horn
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660
2007-01-01Fix bug #1624767 - FF: save games will not load.Travis Howell
svn-id: r24960
2006-12-25Set maximum saved game file to 998, since 999 is used for as restart state in FFTravis Howell
svn-id: r24927
2006-11-15Add inital pause code for Elvira 1/2 & WW, and cleanupTravis Howell
svn-id: r24723
2006-11-07Fix restarting game in Elvira 2Travis Howell
svn-id: r24646
2006-11-06Fix restarting game in Elvira 1Travis Howell
svn-id: r24645
2006-11-05CleanupTravis Howell
svn-id: r24626
2006-11-05Add inital load/save code changes for earlier games and cleanupTravis Howell
svn-id: r24622
2006-10-15Minor cleanupTravis Howell
svn-id: r24333
2006-10-06Add more code for Elvira 1Travis Howell
svn-id: r24141
2006-10-02The name isn't stored in saved games for PPTravis Howell
svn-id: r24088
2006-10-02Add basic single slot load/save support for dimp/swampy for nowTravis Howell
svn-id: r24086
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
SimonEngine -> AGOSEngine. Source is compilable and runnable again. I'm done. svn-id: r24013
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko
svn-id: r24009