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path: root/engines/agos/sound.cpp
AgeCommit message (Expand)Author
2007-06-10Fix adjusting music volume in Puzzle Pack games.Travis Howell
2007-06-10Fix single sound effect, failing to play multiple times regression, caused by...Travis Howell
2007-06-06Fix pausing sound effects in earlier games.Travis Howell
2007-06-03Fixed serious memory leak in AGOS engine (sound looping code was leaking)Max Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-26Removing more semicolaMax Horn
2007-02-24Trying to unify the order in which we try the various audio formats: Prefer F...Max Horn
2007-02-17Removed extra tabs.Torbjörn Andersson
2007-02-03* Reimplemented Mixer::pauseAll to simply invoke pause on all channelsMax Horn
2007-01-27Revert audiostream changes for VOC sound, due to sgin differences in Amiga CD...Travis Howell
2007-01-01Add volume support for music in swampyTravis Howell
2007-01-01Add eriktorbjorn's patch for secondary sound looping in swampy, with minor ch...Travis Howell
2007-01-01CleanupTravis Howell
2006-12-20Tiny whitespace changes.Torbjörn Andersson
2006-10-15Only stop the required sound channel, when switching sound filesTravis Howell
2006-10-14Add extra video opcodes for Elvira 1 demoTravis Howell
2006-10-14Fix stopping of music in PPTravis Howell
2006-10-14Add sound effects support for early gamesTravis Howell
2006-10-13Added support for playing looped compressed sounds, so that Puzzle Pack canTorbjörn Andersson
2006-10-05Remove sound hacks for DS port, which would cause no speech or subtitles in S...Travis Howell
2006-09-29Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS andEugene Sandulenko
2006-09-29Phase 2 of Simon renaming. Simon directory renamingEugene Sandulenko