Age | Commit message (Expand) | Author |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn |
2010-11-01 | ENGINES: Remove some 'using' statements | Max Horn |
2010-09-26 | AGOS: Hopefully fix bug #3000876 ("FF: Crackling/static popping") | Torbjörn Andersson |
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn |
2010-03-08 | Tweak makeVOCDiskStream | Max Horn |
2010-02-03 | - Rename FlacStream to FLACStream. | Johannes Schickel |
2010-01-30 | Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream. | Johannes Schickel |
2010-01-26 | AGOS: Turn BaseSound into a subclass of Common::NonCopyable | Max Horn |
2010-01-26 | Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec... | Max Horn |
2010-01-23 | Reorder params to Audio::makeRawMemoryStream | Max Horn |
2010-01-23 | Update comments. | Travis Howell |
2010-01-23 | Fix regressions, only the Amiga CD32 version of Simon the Sorcerer 1 used sig... | Travis Howell |
2010-01-23 | AGOS: Further unify code related to compressed sound | Max Horn |
2010-01-23 | AGOS: Fix memory leak in Sound::loadSfxTable | Max Horn |
2010-01-23 | AGOS: Turn BaseSound::makeAudioStream into a pure virtual method | Max Horn |
2010-01-23 | AGOS: Unify code related to compressed sound | Max Horn |
2010-01-23 | AGOS: Get rid of FLAG_LOOP usage | Max Horn |
2010-01-23 | AGOS: Start to refactor sound handling | Max Horn |
2010-01-22 | AGOS: Add FIXME for a memory leak | Max Horn |
2010-01-22 | AGOS: cleanup | Max Horn |
2010-01-22 | AGOS: Rearrange sound code a bit | Max Horn |
2010-01-19 | Move raw audio flags from sound/mixer.h to sound/raw.h | Max Horn |
2010-01-19 | Get rid of Mixer::playRaw for good | Max Horn |
2010-01-19 | Get rid of Mixer::FLAG_AUTOFREE. | Max Horn |
2010-01-16 | Switch most AudioStream factories to use DisposeAfterUse::Flag | Max Horn |
2010-01-08 | Since AudioStream looping is no longer handled by the Mixer, drop Mixer::play... | Johannes Schickel |
2010-01-07 | Cleanup. | Johannes Schickel |
2010-01-07 | Make makeWAVStream return a RewindableAudioStream. | Johannes Schickel |
2009-12-28 | Create the stream dynamically in playSoundData(), to avoid a crash (spotted by | Torbjörn Andersson |
2009-10-14 | Patch #2834677: Wave/ADPCM Endianness Fixes | Max Horn |
2009-08-15 | Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut... | Travis Howell |
2009-08-13 | Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO... | Neil Millstone |
2009-05-04 | Fix the car chase scene in PN. | Travis Howell |
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell |
2009-01-27 | Add/Update comments. | Travis Howell |
2009-01-27 | Add looping support to makeVOCStream(). | Travis Howell |
2009-01-27 | Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to... | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-08-14 | Fixed a memory leak in Agos | Christopher Page |
2008-04-17 | Fix bug #1932150 - SIMON1: Sousaphone Bug. | Travis Howell |
2007-11-16 | Changed Audio::makeADPCMStream so that the stream passed to it can automatica... | Max Horn |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn |
2007-06-10 | Fix adjusting music volume in Puzzle Pack games. | Travis Howell |
2007-06-10 | Fix single sound effect, failing to play multiple times regression, caused by... | Travis Howell |
2007-06-06 | Fix pausing sound effects in earlier games. | Travis Howell |
2007-06-03 | Fixed serious memory leak in AGOS engine (sound looping code was leaking) | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |