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path: root/engines/agos/subroutine.cpp
AgeCommit message (Expand)Author
2016-04-14AGOS: Reduce audio header dependenciesOri Avtalion
2014-05-11AGOS: Change "script" debugflag to "subroutine" as more accurate.D G Turner
2014-05-11AGOS: Switch script debugging to debug flag, rather than level 4.D G Turner
2014-05-11AGOS: Switch opcode debugging to a debug flag, rather than level 2 hack.D G Turner
2014-02-18AGOS: Make GPL headers consistent in themselves.Johannes Schickel
2014-01-22AGOS: Use Common::File instead of SearchMan.Johannes Schickel
2014-01-22AGOS: Get rid of ArchiveMan in favor of global SearchMan.Johannes Schickel
2012-01-27AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Arch...Johannes Schickel
2012-01-26AGOS: Rework digital sound playback.Johannes Schickel
2011-11-02AGOS: Fix warningsEugene Sandulenko
2011-08-27AGOS: Integrate InstallShield support.Travis Howell
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-28JANITORIAL: Reduce header dependencies in shared codeOri Avtalion
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
2010-11-01ENGINES: Remove some 'using' statementsMax Horn
2010-01-22AGOS: cleanupMax Horn
2009-11-01AGOS Simon1 Windows fix. Fixed careless use of setChar function.Yotam Barnoy
2009-10-02Fix some cppcheck warnings reported by salty-horseMax Horn
2009-09-11Remove excess spaces.Travis Howell
2009-08-11Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...Travis Howell
2009-07-01Fixed some more warnings observed on buildbotMax Horn
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-04-21Add work around for bug in English 4CD version of The Feeble Files.Travis Howell
2009-03-19Hopefully fix compilation with mingw64.Johannes Schickel
2009-02-27Fix bug #2642654 - SIMON2: Cannot load savegame, also in CD DOS?.Travis Howell
2009-02-07Cleanup.Travis Howell
2009-02-07Cleanup.Travis Howell
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-07-10Lure works with the new GMM implementationChristopher Page
2008-05-20AGOS Engine: Began implementation for a new quit event which will cleanly ret...Christopher Page
2008-04-17Fix Bug #1555117 - SIMON2: Cannot load Savegame.Travis Howell
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-21Minor cleanup.Travis Howell
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-13Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...Travis Howell
2007-05-10Fix glitches in pause options of Elvira 1.Travis Howell
2007-05-09Imrproved support for Elvira 1/2 and Waxworks.Travis Howell
2007-05-07Cleanup.Travis Howell
2007-02-16Some very obvious cleanups.Torbjörn Andersson
2007-02-12Ooops, remove debug leftovers in last commit.Travis Howell
2007-02-12Add basic support for AtariST demo of Elvira 1.Travis Howell
2007-02-11Add Acorn disk version of Simon the Sorcerer 1.Travis Howell
2006-11-06Split draw code for earlier games, to prevent regressions for nowTravis Howell
2006-10-28Add more fixes for Elvira 1Travis Howell
2006-10-27Ooops, fix Elvira 1 regressionTravis Howell
2006-10-27Add code for look opcode in elvira 1Travis Howell
2006-10-25Add back delay between script restartsTravis Howell
2006-10-25Revert debug changesTravis Howell
2006-10-25Remove unused script opcodesTravis Howell