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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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agos
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subroutine.cpp
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Author
2014-02-18
AGOS: Make GPL headers consistent in themselves.
Johannes Schickel
2014-01-22
AGOS: Use Common::File instead of SearchMan.
Johannes Schickel
2014-01-22
AGOS: Get rid of ArchiveMan in favor of global SearchMan.
Johannes Schickel
2012-01-27
AGOS: Rename ArchiveMan's open to createReadStreamForMember to match our Arch...
Johannes Schickel
2012-01-26
AGOS: Rework digital sound playback.
Johannes Schickel
2011-11-02
AGOS: Fix warnings
Eugene Sandulenko
2011-08-27
AGOS: Integrate InstallShield support.
Travis Howell
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2010-11-01
ENGINES: Replace many printfs by warning/debug/debugN
Max Horn
2010-11-01
ENGINES: Remove some 'using' statements
Max Horn
2010-01-22
AGOS: cleanup
Max Horn
2009-11-01
AGOS Simon1 Windows fix. Fixed careless use of setChar function.
Yotam Barnoy
2009-10-02
Fix some cppcheck warnings reported by salty-horse
Max Horn
2009-09-11
Remove excess spaces.
Travis Howell
2009-08-11
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game en...
Travis Howell
2009-07-01
Fixed some more warnings observed on buildbot
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-04-21
Add work around for bug in English 4CD version of The Feeble Files.
Travis Howell
2009-03-19
Hopefully fix compilation with mingw64.
Johannes Schickel
2009-02-27
Fix bug #2642654 - SIMON2: Cannot load savegame, also in CD DOS?.
Travis Howell
2009-02-07
Cleanup.
Travis Howell
2009-02-07
Cleanup.
Travis Howell
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-07-10
Lure works with the new GMM implementation
Christopher Page
2008-05-20
AGOS Engine: Began implementation for a new quit event which will cleanly ret...
Christopher Page
2008-04-17
Fix Bug #1555117 - SIMON2: Cannot load Savegame.
Travis Howell
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-06-21
Minor cleanup.
Travis Howell
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-13
Fix bugs #941074 and #828860, by switching to graphics renderer code used by ...
Travis Howell
2007-05-10
Fix glitches in pause options of Elvira 1.
Travis Howell
2007-05-09
Imrproved support for Elvira 1/2 and Waxworks.
Travis Howell
2007-05-07
Cleanup.
Travis Howell
2007-02-16
Some very obvious cleanups.
Torbjörn Andersson
2007-02-12
Ooops, remove debug leftovers in last commit.
Travis Howell
2007-02-12
Add basic support for AtariST demo of Elvira 1.
Travis Howell
2007-02-11
Add Acorn disk version of Simon the Sorcerer 1.
Travis Howell
2006-11-06
Split draw code for earlier games, to prevent regressions for now
Travis Howell
2006-10-28
Add more fixes for Elvira 1
Travis Howell
2006-10-27
Ooops, fix Elvira 1 regression
Travis Howell
2006-10-27
Add code for look opcode in elvira 1
Travis Howell
2006-10-25
Add back delay between script restarts
Travis Howell
2006-10-25
Revert debug changes
Travis Howell
2006-10-25
Remove unused script opcodes
Travis Howell
2006-10-25
Add class code used by scripts in Elvira 1
Travis Howell
2006-10-20
Split code into more specific files and cleanup
Travis Howell
2006-10-16
Auto decrunch the gamexx file when required
Travis Howell
2006-10-13
Add differences in opcode table for Elvira 2 and cleanup
Travis Howell
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