Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-04-14 | AGOS: Reduce audio header dependencies | Ori Avtalion | |
2014-02-18 | AGOS: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-08-03 | AGOS: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | AGOS: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2011-08-06 | AGOS: Reduced header dependency | Eugene Sandulenko | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-15 | AGOS: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
I only (minimally) tested this change with Simon 1 + 2 DOS CD. | |||
2011-02-07 | ALL: Fix whitespaces / indention | Max Horn | |
svn-id: r55818 | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2010-06-10 | Removed some unnecessary whitespace. (Or should I have saved that for the | Torbjörn Andersson | |
rapidly approaching, much coveted r50000? :-) svn-id: r49558 | |||
2009-08-11 | Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game ↵ | Travis Howell | |
engine, which require higher resolution. svn-id: r43270 | |||
2009-07-21 | Fix fade effects in Waxworks. | Travis Howell | |
svn-id: r42638 | |||
2009-07-17 | Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). | Travis Howell | |
svn-id: r42560 | |||
2009-07-06 | Use graphics surfaces for screen buffers, and always use correct pitch when ↵ | Travis Howell | |
writing to the frameBuffer. svn-id: r42163 | |||
2009-04-20 | Fix sound effects regression in Waxworks. | Travis Howell | |
svn-id: r40023 | |||
2009-03-08 | Add initial support for Personal Nightmare. | Travis Howell | |
Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 | |||
2008-01-13 | Removed unnecessary semi-colons. | Torbjörn Andersson | |
svn-id: r30476 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-06-23 | Ooops, adjust Elvira 2 specific offset too. | Travis Howell | |
svn-id: r27648 | |||
2007-06-23 | Minor cleanup. | Travis Howell | |
svn-id: r27646 | |||
2007-06-23 | Fix alignment issue in setWindowPalete video opcode. | Travis Howell | |
svn-id: r27645 | |||
2007-06-21 | Minor cleanup. | Travis Howell | |
svn-id: r27580 | |||
2007-06-21 | Use frameBuffer directly, in order to drop extra buffer (frontBuffer) and ↵ | Travis Howell | |
cleanup code. svn-id: r27577 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Add sound effects code for Amiga and AtariST versions of Elvira 2. | Travis Howell | |
svn-id: r26989 | |||
2007-05-20 | Add dissolve code for Elvira 2 and Waxworks. | Travis Howell | |
svn-id: r26881 | |||
2007-05-13 | Fix bugs #941074 and #828860, by switching to graphics renderer code used by ↵ | Travis Howell | |
earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 | |||
2007-05-09 | Imrproved support for Elvira 1/2 and Waxworks. | Travis Howell | |
svn-id: r26792 | |||
2007-05-07 | Fix inventory palette glitches in Elvira 2. | Travis Howell | |
svn-id: r26775 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2006-10-28 | Remove vga opcodes which are never used by games | Travis Howell | |
svn-id: r24557 | |||
2006-10-27 | Cleanup | Travis Howell | |
svn-id: r24531 |