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2010-09-26AGOS: Fix bug #3011638 - WAXWORKS: Crash retrieving spear from the crocodile ↵Travis Howell
carcass. svn-id: r52906
2010-09-26AGOS: Fix Valgrind warnings on exit.Torbjörn Andersson
svn-id: r52904
2010-09-17I18N: Use a String instead of a char buffer.Johannes Schickel
This should improve r52751, since String does automatic memory handling, thus no more buffer overflows should by possible by having a too large translated string. svn-id: r52758
2010-09-16I18N: fix a buffer size issue with translated save/load strings in AGOSThierry Crozat
svn-id: r52751
2010-09-15I18N: Add translation for load/save success or failure messagesThierry Crozat
Also improve and update the french translation. svn-id: r52740
2010-09-15MIDI: Send a reset MIDI device signal on startup.Johannes Schickel
This is currently done in the engine code. I adapted AGI, AGOS, DRACI, GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset device on startup. The sound output still works fine (started up a game from every engine), so this should hopefully not introduce any regressions. As far as I can tell it seems that SCUMM does send a proper device reset, so I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am not sure about SCI though. This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI". svn-id: r52736
2010-09-07COMMON: Remove Rational::operator int/doubleWillem Jan Palenstijn
This prevents accidental implicit rounding and might also fix compilation on AmigaOS4 (bug #3060981). svn-id: r52616
2010-08-31AGOS: Add Polish version of Swampy Adventures.Travis Howell
svn-id: r52464
2010-07-30Merged from trunk, from Rev 50841 to HEADAlejandro Marzini
svn-id: r51495
2010-07-21AGOS: Make the "m" hotkey respect the mute setting.Johannes Schickel
svn-id: r51102
2010-07-21AGOS: Make AGOS respect the mute setting.Johannes Schickel
svn-id: r51100
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963
2010-07-16Cleanup.Torbjörn Andersson
svn-id: r50929
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
svn-id: r50840
2010-07-04Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,Torbjörn Andersson
because that would cause some nasty regressions...) svn-id: r50643
2010-06-25AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either ↵Florian Kagerer
select MDT_PREFER_MT32 or MDT_PREFER_GM svn-id: r50288
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-06-15Fix spelling, cleanupMax Horn
svn-id: r49843
2010-06-15AGOS: Readd Simon1 Acorn CD detection.Eugene Sandulenko
svn-id: r49790
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
svn-id: r49678
2010-06-14AGOS: Fix bug #1777795.Eugene Sandulenko
Bug #1777795: "SIMON1: Acorn CD MD5s" fixed by specifying directory depth for AdvancedDetector to 2. svn-id: r49657
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2010-06-10Removed some unnecessary whitespace. (Or should I have saved that for theTorbjörn Andersson
rapidly approaching, much coveted r50000? :-) svn-id: r49558
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem. - Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL. svn-id: r49548
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
svn-id: r49079
2010-05-17Change VideoDecoder::getCurFrame() to mean the last frame drawn instead of ↵Matthew Hoops
the next frame to draw. This is patch 1 from patch #2963496 (VideoDecoder Rewrite). svn-id: r49063
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵Ori Avtalion
language svn-id: r48645
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-03-23Fix compiler warning.Travis Howell
svn-id: r48365
2010-03-22Patch #2973290: Semicolon cleanupMax Horn
svn-id: r48359
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-03-10AGOS: cleanupMax Horn
svn-id: r48227
2010-03-10Silenced some harmless cppcheck warnings about unreachable code after a return.Torbjörn Andersson
In this case, it was always a break after a return in a switch case. There are similar cases which cppcheck didn't detect, and a couple of cases where we have a break after a continue in a switch case (where the continue refers to an outer loop), but I didn't touch those. Not yet, at least. svn-id: r48218
2010-03-08Tweak makeVOCDiskStreamMax Horn
* now takes a SeekableReadStream *pointer* like (almost) all other audiostream factories * fix potential memory leak in it * rename takeOwnershipOfStream to disposeAfterUse for consistency svn-id: r48184
2010-03-07Exclude font data tables for The Feeble Files, when AGOS2 games are disabled.Travis Howell
svn-id: r48174
2010-03-07Add font data for Polish Windows 4CD version of The Feeble Files.Travis Howell
svn-id: r48173
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-03- Rename FlacStream to FLACStream.Johannes Schickel
- Rename makeFlacStream to makeFLACStream. svn-id: r47846
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
svn-id: r47716
2010-01-26AGOS: Turn BaseSound into a subclass of Common::NonCopyableMax Horn
svn-id: r47581
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
svn-id: r47492
2010-01-23Update comments.Travis Howell
svn-id: r47461
2010-01-23Fix regressions, only the Amiga CD32 version of Simon the Sorcerer 1 used ↵Travis Howell
signed sound data. svn-id: r47460
2010-01-23AGOS: Further unify code related to compressed soundMax Horn
svn-id: r47458