Age | Commit message (Expand) | Author |
2006-12-19 | Get rif od ARRAYSIZE in ADGameDescription | Eugene Sandulenko |
2006-12-19 | Got rid of ARRAYSIZE in advanceDetector calls | Eugene Sandulenko |
2006-11-23 | Add German demo of Simon the Sorcerer 2 (DOS CC) | Travis Howell |
2006-11-23 | Remove left over debug code | Travis Howell |
2006-11-23 | Avoid compiler warnings | Travis Howell |
2006-11-22 | Fix MSVC2005 warnings. Please, review the changes. | Eugene Sandulenko |
2006-11-15 | Add inital pause code for Elvira 1/2 & WW, and cleanup | Travis Howell |
2006-11-12 | Reworked code in the advanced game detector (getting rid of much of the evil ... | Max Horn |
2006-11-11 | Limit Evlira 1 mouse hack to full version | Travis Howell |
2006-11-10 | Next step in AdvancedDetector unification. Moved all common functions to | Eugene Sandulenko |
2006-11-09 | Add debugger command, to allow object flag vlaues to be altered. | Travis Howell |
2006-11-09 | Fix bug #1592914 - SIMON1: Crash in Dwarf Cave | Travis Howell |
2006-11-07 | Fix restarting game in Elvira 2 | Travis Howell |
2006-11-06 | Fix restarting game in Elvira 1 | Travis Howell |
2006-11-06 | Add inherit code for earlier games | Travis Howell |
2006-11-06 | Cleanup | Travis Howell |
2006-11-06 | Add contain code differences between earlier games | Travis Howell |
2006-11-06 | Split draw code for earlier games, to prevent regressions for now | Travis Howell |
2006-11-06 | System mouse code no longer required | Travis Howell |
2006-11-06 | Fix mouse palette in WW | Travis Howell |
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell |
2006-11-05 | Fix mouse glitch regression, due to code re-arrange | Travis Howell |
2006-11-05 | Cleanup | Travis Howell |
2006-11-05 | Only read a single item, in doTable opcode | Travis Howell |
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell |
2006-11-05 | Improve debug output of video script | Travis Howell |
2006-11-05 | Typo | Travis Howell |
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell |
2006-11-03 | got rid of two memory leaks | Gregory Montoir |
2006-10-29 | Increase delay for dragging items, to match original | Travis Howell |
2006-10-29 | Update variable range, when using debugger | Travis Howell |
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell |
2006-10-28 | White space changes | Travis Howell |
2006-10-28 | Remove vga opcodes which are never used by games | Travis Howell |
2006-10-28 | Update debug tables | Travis Howell |
2006-10-28 | Correct dump of VGA file in FF | Travis Howell |
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell |
2006-10-28 | Fix cursor palette in Elvira 1 | Travis Howell |
2006-10-28 | Add shield cursor for Elvira 1 | Travis Howell |
2006-10-28 | Fix the heart beat in Elvira 2 | Travis Howell |
2006-10-28 | Update debug tables | Travis Howell |
2006-10-28 | Add code for vc37_pokePalette | Travis Howell |
2006-10-28 | Add more fixes for Elvira 1 | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Var 254 is only reset, when reseting animations in later games | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Update comment | Travis Howell |
2006-10-27 | Update dump code for additional games | Travis Howell |
2006-10-27 | Update names in opcode tables | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |