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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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avalanche
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avalanche.cpp
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Commit message (
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Author
2014-04-12
AVALANCHE: Remove unnecessary TODOs.
uruk
2014-04-12
AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.
uruk
2014-03-07
AVALANCHE: Rework use of ShootEmUp.
uruk
2014-03-07
AVALANACHE: Rework use of MainMenu.
uruk
2014-03-03
AVALANCHE: Add MainMenu's skeleton.
uruk
2014-03-03
AVALANCHE: Rename Menu to DropDownMenu.
uruk
2014-02-19
AVALANCHE: Some British to American english
Strangerke
2014-02-18
AVALANCHE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-14
AVALANCHE: Add ShootEmUp's skeleton.
uruk
2014-02-09
AVALANCHE: Remove Pingo.
uruk
2014-02-09
AVALANCHE: Add Help's skeleton.
uruk
2014-01-30
AVALANCHE: Add Ghostroom's skeleton.
uruk
2014-01-22
AVALANCHE: Remove unused code.
uruk
2014-01-03
AVALANCHE: refactor initVariables by reusing resetVariables(). That also shou...
Strangerke
2014-01-03
AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of ...
Strangerke
2013-11-24
AVALANCHE: Fix savegame version checks
Strangerke
2013-11-23
AVALANCHE: Implement Nim::playNim().
urukgit
2013-11-22
AVALANCHE: Janitorial - Removing trailing spaces and tabs
Strangerke
2013-11-22
AVALANCHE: Add skeleton code for the minigame called Nim.
urukgit
2013-11-19
AVALANCHE: Fix timer.
urukgit
2013-11-09
AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable ...
Strangerke
2013-11-05
AVALANCHE: Fix whitespace
Willem Jan Palenstijn
2013-11-05
AVALANCHE: Remove unnecessary whitespaces.
urukgit
2013-11-05
AVALANCHE: Repair display of playtime.
urukgit
2013-11-05
AVALANCHE: Repair initVariables(), restore the call of it.
urukgit
2013-11-05
AVALANCHE: Remove unnecessary function call.
urukgit
2013-11-03
AVALANCHE: Fix CID 1109674
Strangerke
2013-10-30
AVALANCHE: Fix CID 1109678, 1109674
Strangerke
2013-10-25
AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp
Strangerke
2013-10-22
AVALANCHE: last modification wasn't in previous commit, fixed.
Strangerke
2013-10-22
Avalanche: Replace some British English by American English
Strangerke
2013-10-17
AVALANCHE: Fix crash on "With" after loading from Launcher.
urukgit
2013-10-14
AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer
Strangerke
2013-10-09
AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)
Strangerke
2013-10-05
AVALANCHE: Replace static strings by static char*
Strangerke
2013-10-05
AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4
Strangerke
2013-10-05
AVALANCHE: Cleaning includes - remove useless includes in cpp files
Strangerke
2013-10-04
AVALANCHE: Fix savegame naming. This breaks previous savegames
Strangerke
2013-10-04
AVALANCHE: Use MKTAG for signature. This breaks prior savegames.
Strangerke
2013-10-04
AVALANCHE: Remove s_engine
Strangerke
2013-10-02
AVALANCHE: Move ControlCharacter enum to enums
Strangerke
2013-10-01
AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand...
uruk
2013-10-01
AVALANCHE: Move several variables to make them private
Strangerke
2013-09-30
AVALANCHE: Remove various dead variables and associated code
Strangerke
2013-09-29
AVALANCHE: Move debug display of magic lines to debugger
Strangerke
2013-09-29
AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se...
Strangerke
2013-09-28
AVALANCHE: Move Digits and Directions to Graphics
Strangerke
2013-09-27
AVALANCHE: Merge Avalot and AvalancheEngine
Strangerke
2013-09-27
AVALANCHE: Move a couple of variables to Sequence, more private variables
Strangerke
2013-09-26
AVALANCHE: Objectify Sequence. This commit breaks savegames.
Strangerke
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