Age | Commit message (Expand) | Author |
2014-03-07 | AVALANCHE: Rework use of ShootEmUp. | uruk |
2014-03-07 | AVALANACHE: Rework use of MainMenu. | uruk |
2014-03-03 | AVALANCHE: Add MainMenu's skeleton. | uruk |
2014-03-03 | AVALANCHE: Rename Menu to DropDownMenu. | uruk |
2014-02-19 | AVALANCHE: Some British to American english | Strangerke |
2014-02-18 | AVALANCHE: Make GPL headers consistent in themselves. | Johannes Schickel |
2014-02-14 | AVALANCHE: Add ShootEmUp's skeleton. | uruk |
2014-02-09 | AVALANCHE: Remove Pingo. | uruk |
2014-02-09 | AVALANCHE: Add Help's skeleton. | uruk |
2014-01-30 | AVALANCHE: Add Ghostroom's skeleton. | uruk |
2014-01-22 | AVALANCHE: Remove unused code. | uruk |
2014-01-03 | AVALANCHE: refactor initVariables by reusing resetVariables(). That also shou... | Strangerke |
2014-01-03 | AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of ... | Strangerke |
2013-11-24 | AVALANCHE: Fix savegame version checks | Strangerke |
2013-11-23 | AVALANCHE: Implement Nim::playNim(). | urukgit |
2013-11-22 | AVALANCHE: Janitorial - Removing trailing spaces and tabs | Strangerke |
2013-11-22 | AVALANCHE: Add skeleton code for the minigame called Nim. | urukgit |
2013-11-19 | AVALANCHE: Fix timer. | urukgit |
2013-11-09 | AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable ... | Strangerke |
2013-11-05 | AVALANCHE: Fix whitespace | Willem Jan Palenstijn |
2013-11-05 | AVALANCHE: Remove unnecessary whitespaces. | urukgit |
2013-11-05 | AVALANCHE: Repair display of playtime. | urukgit |
2013-11-05 | AVALANCHE: Repair initVariables(), restore the call of it. | urukgit |
2013-11-05 | AVALANCHE: Remove unnecessary function call. | urukgit |
2013-11-03 | AVALANCHE: Fix CID 1109674 | Strangerke |
2013-10-30 | AVALANCHE: Fix CID 1109678, 1109674 | Strangerke |
2013-10-25 | AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp | Strangerke |
2013-10-22 | AVALANCHE: last modification wasn't in previous commit, fixed. | Strangerke |
2013-10-22 | Avalanche: Replace some British English by American English | Strangerke |
2013-10-17 | AVALANCHE: Fix crash on "With" after loading from Launcher. | urukgit |
2013-10-14 | AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer | Strangerke |
2013-10-09 | AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn) | Strangerke |
2013-10-05 | AVALANCHE: Replace static strings by static char* | Strangerke |
2013-10-05 | AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4 | Strangerke |
2013-10-05 | AVALANCHE: Cleaning includes - remove useless includes in cpp files | Strangerke |
2013-10-04 | AVALANCHE: Fix savegame naming. This breaks previous savegames | Strangerke |
2013-10-04 | AVALANCHE: Use MKTAG for signature. This breaks prior savegames. | Strangerke |
2013-10-04 | AVALANCHE: Remove s_engine | Strangerke |
2013-10-02 | AVALANCHE: Move ControlCharacter enum to enums | Strangerke |
2013-10-01 | AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand... | uruk |
2013-10-01 | AVALANCHE: Move several variables to make them private | Strangerke |
2013-09-30 | AVALANCHE: Remove various dead variables and associated code | Strangerke |
2013-09-29 | AVALANCHE: Move debug display of magic lines to debugger | Strangerke |
2013-09-29 | AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se... | Strangerke |
2013-09-28 | AVALANCHE: Move Digits and Directions to Graphics | Strangerke |
2013-09-27 | AVALANCHE: Merge Avalot and AvalancheEngine | Strangerke |
2013-09-27 | AVALANCHE: Move a couple of variables to Sequence, more private variables | Strangerke |
2013-09-26 | AVALANCHE: Objectify Sequence. This commit breaks savegames. | Strangerke |
2013-09-25 | AVALANCHE: Move some variables to Animation, break savegame compatibility | Strangerke |
2013-09-25 | AVALANCHE: Reduce verbosity in Background, remove a useless variable | Strangerke |