aboutsummaryrefslogtreecommitdiff
path: root/engines/avalanche/avalanche.cpp
AgeCommit message (Expand)Author
2014-04-12AVALANCHE: Remove unnecessary TODOs.uruk
2014-04-12AVALANCHE: Rename _seeScroll to _runAnimations and swap it's meaning.uruk
2014-03-07AVALANCHE: Rework use of ShootEmUp.uruk
2014-03-07AVALANACHE: Rework use of MainMenu.uruk
2014-03-03AVALANCHE: Add MainMenu's skeleton.uruk
2014-03-03AVALANCHE: Rename Menu to DropDownMenu.uruk
2014-02-19AVALANCHE: Some British to American englishStrangerke
2014-02-18AVALANCHE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-14AVALANCHE: Add ShootEmUp's skeleton.uruk
2014-02-09AVALANCHE: Remove Pingo.uruk
2014-02-09AVALANCHE: Add Help's skeleton.uruk
2014-01-30AVALANCHE: Add Ghostroom's skeleton.uruk
2014-01-22AVALANCHE: Remove unused code.uruk
2014-01-03AVALANCHE: refactor initVariables by reusing resetVariables(). That also shou...Strangerke
2014-01-03AVALANCHE: Split AvalancheEngine::resetVariables() in two, to make a part of ...Strangerke
2013-11-24AVALANCHE: Fix savegame version checksStrangerke
2013-11-23AVALANCHE: Implement Nim::playNim().urukgit
2013-11-22AVALANCHE: Janitorial - Removing trailing spaces and tabsStrangerke
2013-11-22AVALANCHE: Add skeleton code for the minigame called Nim.urukgit
2013-11-19AVALANCHE: Fix timer.urukgit
2013-11-09AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable ...Strangerke
2013-11-05AVALANCHE: Fix whitespaceWillem Jan Palenstijn
2013-11-05AVALANCHE: Remove unnecessary whitespaces.urukgit
2013-11-05AVALANCHE: Repair display of playtime.urukgit
2013-11-05AVALANCHE: Repair initVariables(), restore the call of it.urukgit
2013-11-05AVALANCHE: Remove unnecessary function call.urukgit
2013-11-03AVALANCHE: Fix CID 1109674Strangerke
2013-10-30AVALANCHE: Fix CID 1109678, 1109674Strangerke
2013-10-25AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cppStrangerke
2013-10-22AVALANCHE: last modification wasn't in previous commit, fixed.Strangerke
2013-10-22Avalanche: Replace some British English by American EnglishStrangerke
2013-10-17AVALANCHE: Fix crash on "With" after loading from Launcher.urukgit
2013-10-14AVALANCHE: Modifiy AnimationType initialization, add private Animation pointerStrangerke
2013-10-09AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)Strangerke
2013-10-05AVALANCHE: Replace static strings by static char*Strangerke
2013-10-05AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4Strangerke
2013-10-05AVALANCHE: Cleaning includes - remove useless includes in cpp filesStrangerke
2013-10-04AVALANCHE: Fix savegame naming. This breaks previous savegamesStrangerke
2013-10-04AVALANCHE: Use MKTAG for signature. This breaks prior savegames.Strangerke
2013-10-04AVALANCHE: Remove s_engineStrangerke
2013-10-02AVALANCHE: Move ControlCharacter enum to enumsStrangerke
2013-10-01AVALANCHE: Implement Dialogs::displayQuestion(), repair setSeed() and getRand...uruk
2013-10-01AVALANCHE: Move several variables to make them privateStrangerke
2013-09-30AVALANCHE: Remove various dead variables and associated codeStrangerke
2013-09-29AVALANCHE: Move debug display of magic lines to debuggerStrangerke
2013-09-29AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se...Strangerke
2013-09-28AVALANCHE: Move Digits and Directions to GraphicsStrangerke
2013-09-27AVALANCHE: Merge Avalot and AvalancheEngineStrangerke
2013-09-27AVALANCHE: Move a couple of variables to Sequence, more private variablesStrangerke
2013-09-26AVALANCHE: Objectify Sequence. This commit breaks savegames.Strangerke