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path: root/engines/avalanche/graphics.cpp
AgeCommit message (Expand)Author
2013-12-21AVALANCHE: Move freeing of the used surfaces in Nim to a better place.uruk
2013-12-21AVALANCHE: Rename graphic functions connected to Nim.uruk
2013-12-17AVALANCHE: Implement picture loading/drawing in Nim.uruk
2013-12-17AVALANCHE: Add some graphic functions for Nim.uruk
2013-11-22AVALANCHE: Janitorial - Remove extra blank linesStrangerke
2013-11-22AVALANCHE: Janitorial - Removing trailing spaces and tabsStrangerke
2013-10-25AVALANCHE: Fix 3 issues reported by Coverity.Strangerke
2013-10-17AVALANCHE: Some more refactoringStrangerke
2013-10-17AVALANCHE: Move Bubble pos to Dialogs, make them privateStrangerke
2013-10-15AVALANCHE: Fix crash when entering inn, add safeguardsStrangerke
2013-10-15AVALANCHE: Get rid of SpriteInfoStrangerke
2013-10-15AVALANCHE: Fix memory corruption in background (drawpicture) blittingStrangerke
2013-10-14AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to G...urukgit
2013-10-09AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)Strangerke
2013-10-08AVALANCHE: Fix coding conventions in GraphicsStrangerke
2013-10-06AVALANCHE: Use floats instead of double. Use M_PI where it is possible.uruk
2013-10-05AVALANCHE: Answer a couple of comments made by LordHotoStrangerke
2013-10-05AVALANCHE: Cleaning includes - remove useless includes in cpp filesStrangerke
2013-10-04Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalancheStrangerke
2013-10-04AVALANCHE: Fix static array namesStrangerke
2013-10-04AVALANCHE: Remove file variable from AvalancheEngineStrangerke
2013-10-03AVALANCHE: Use memcpy in refreshScreenWillem Jan Palenstijn
2013-10-03AVALANCHE: Use Doxygen comments in GraphicsStrangerke
2013-10-02AVALANCHE: Make _surface privateStrangerke
2013-10-02AVALANCHE: Repair shadowed variable.uruk
2013-10-01AVALANCHE: some more work on variablesStrangerke
2013-10-01AVALANCHE: Rename getIcon() to drawIcon(), move it to Graphics from Dialogs, ...uruk
2013-10-01AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it.uruk
2013-10-01AVALANCHE: Move some more variables out of AvalancheStrangerke
2013-09-29AVALANCHE: Move debug display of magic lines to debuggerStrangerke
2013-09-29AVALANCHE: Set drawArc privateStrangerke
2013-09-29AVALANCHE: Rework calcHand, move another function to GraphicsStrangerke
2013-09-29AVALANCHE: Move code from Menu to GraphicsStrangerke
2013-09-29AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se...Strangerke
2013-09-29AVALANCHE: move some more functions to GraphicsStrangerke
2013-09-29AVALANCHE: Add some more graphic functionsStrangerke
2013-09-28AVALANCHE: Partially move drawScroll to GraphicsStrangerke
2013-09-28AVALANCHE: More rework on Graphic codeStrangerke
2013-09-28AVALANCHE: Set the Magic surface as private, some associated reworkStrangerke
2013-09-28AVALANCHE: Move some more functions to GraphicsStrangerke
2013-09-28AVALANCHE: Move mouse cursor display functions to GraphicsStrangerke
2013-09-28AVALANCHE: Move Digits and Directions to GraphicsStrangerke
2013-09-27AVALANCHE: Move background loading to GraphicsStrangerke
2013-09-27AVALANCHE: Move Zoom to GraphicsStrangerke
2013-09-27AVALANCHE: Use the Color enum, remove some magic values, identify some dead v...Strangerke
2013-09-21AVALANCHE: Revise Graphics::drawPicture().uruk
2013-09-21AVALANCHE: Silence GCC warnings and repair Scrolls::scrollModeNormal().uruk
2013-09-19AVALANCHE: Cosmetic modifications.uruk
2013-09-18AVALANCHE: Janitorial - Clean up misc style glitchesStrangerke
2013-09-16AVALANCHE: Review all for statementsStrangerke