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path: root/engines/avalanche/nim.cpp
AgeCommit message (Expand)Author
2013-12-22AVALANCHE: Add a default value in Nim::checkInput()Strangerke
2013-12-21AVALANCHE: Move freeing of the used surfaces in Nim to a better place.uruk
2013-12-21AVALANCHE: Rename graphic functions connected to Nim.uruk
2013-12-20AVALANCHE: Add keyboard support to Nim.uruk
2013-12-20AVALANCHE: Fix drawing of the gameboard in Nim.uruk
2013-12-20AVALANCHE: Rework mouse handling in Nim.uruk
2013-12-20AVALANCHE: Repair Dogfood's AI.uruk
2013-12-20AVALANACHE: Minor bug fix and coding convention fix.uruk
2013-12-20AVALANCHE: Repairs in Nim regarding the cursor and some text color.uruk
2013-12-20AVALANCHE: Implement Nim::endOfGame().uruk
2013-12-20AVALANCHE: Replace Nim::dogFood().uruk
2013-12-20AVALANCHE: Implement mouse control of Nim.uruk
2013-12-18AVALANCHE: Fix out of bound access related to Pascal to C conversionStrangerke
2013-12-17AVALANCHE: Fix some coding convention issues, fix some warningsStrangerke
2013-12-17AVALANCHE: Some index fixes in Nim.uruk
2013-12-17AVALANCHE: Implement Dogfood's "AI" in Nim.uruk
2013-12-17AVALANCHE: Implement startMove() in Nim.uruk
2013-12-17AVALANCHE: Get rid of plotStone().uruk
2013-12-17AVALANCHE: Implement drawing of stones in Nim.uruk
2013-12-17AVALANCHE: Implement text drawing and setup in Nim.uruk
2013-12-17AVALANCHE: Implement picture loading/drawing in Nim.uruk
2013-12-17AVALANCHE: Fix variable initialization in NimStrangerke
2013-11-23AVALANCHE: Make the call of displayScrollChain() a bit more consistentStrangerke
2013-11-23AVALANCHE: Fix formatting in NimStrangerke
2013-11-23AVALANCHE: Fix savegames compatibility before/after Nim implementationStrangerke
2013-11-23AVALANCHE: Implement Nim::playNim().urukgit
2013-11-22AVALANCHE: Fix Nim.urukgit
2013-11-22AVALANCHE: Add skeleton code for the minigame called Nim.urukgit