index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
avalanche
/
nim.h
Age
Commit message (
Collapse
)
Author
2014-02-18
AVALANCHE: Make GPL headers consistent in themselves.
Johannes Schickel
2013-12-20
AVALANCHE: Add keyboard support to Nim.
uruk
2013-12-20
AVALANCHE: Rework mouse handling in Nim.
uruk
2013-12-20
AVALANCHE: Implement Nim::endOfGame().
uruk
2013-12-20
AVALANCHE: Replace Nim::dogFood().
uruk
2013-12-20
AVALANCHE: Implement mouse control of Nim.
uruk
Now the mini-game is playable.
2013-12-17
AVALANCHE: Implement Dogfood's "AI" in Nim.
uruk
2013-12-17
AVALANCHE: Get rid of plotStone().
uruk
2013-12-17
AVALANCHE: Implement drawing of stones in Nim.
uruk
2013-12-17
AVALANCHE: Implement text drawing and setup in Nim.
uruk
2013-12-17
AVALANCHE: Implement picture loading/drawing in Nim.
uruk
2013-11-23
AVALANCHE: Implement Nim::playNim().
urukgit
Repair naming of variables in Nim and add some helper functions.
2013-11-22
AVALANCHE: Janitorial - Fix Alignment in Nim
Strangerke
2013-11-22
AVALANCHE: Fix Nim.
urukgit
2013-11-22
AVALANCHE: Add skeleton code for the minigame called Nim.
urukgit