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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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avalanche
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timer.cpp
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2013-09-14
AVALANCHE: Reduce verbosity related to animation sprites
Strangerke
2013-09-13
AVALANCHE: Remove DNA structure which was essentially a savegame structure ↵
Strangerke
unused in ScummVM
2013-09-09
AVALANCHE: harmonize the use of constants for kDir, kDirection, kVerbs
Strangerke
2013-09-09
AVALANCHE: harmonize the use of constants for kMagic, kProc, kObject, kPeople
Strangerke
2013-09-09
AVALANCHE: refactor the way ControlCharacter enum is accessed
Strangerke
2013-09-09
AVALANCHE: Rework some more strings, identify some dead code in avalanche.cpp
Strangerke
2013-09-08
AVALANCHE: Rework some more strings
Strangerke
2013-09-08
AVALANCHE: Some renaming in Timer and Acci2, add some doxygen comments
Strangerke
2013-09-08
AVALANCHE: Check function scope in Animation, set a function private
Strangerke
2013-09-08
AVALANCHE: Renaming/refactoring in Animation.
uruk
2013-09-08
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche
uruk
Conflicts: engines/avalanche/acci2.cpp engines/avalanche/lucerna2.cpp engines/avalanche/timer.cpp
2013-09-08
AVALANCHE: Rename Timeout into Timer
Strangerke
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