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AgeCommit message (Expand)Author
2013-12-20AVALANCHE: Implement mouse control of Nim.uruk
2013-12-18AVALANCHE: Fix out of bound access related to Pascal to C conversionStrangerke
2013-12-17AVALANCHE: Fix some coding convention issues, fix some warningsStrangerke
2013-12-17AVALANCHE: Some index fixes in Nim.uruk
2013-12-17AVALANCHE: Implement Dogfood's "AI" in Nim.uruk
2013-12-17AVALANCHE: Silent false-positive warning reported in BuildbotStrangerke
2013-12-17AVALANCHE: Implement startMove() in Nim.uruk
2013-12-17AVALANCHE: Get rid of plotStone().uruk
2013-12-17AVALANCHE: Implement drawing of stones in Nim.uruk
2013-12-17AVALANCHE: Implement text drawing and setup in Nim.uruk
2013-12-17AVALANCHE: Implement picture loading/drawing in Nim.uruk
2013-12-17AVALANCHE: Add some graphic functions for Nim.uruk
2013-12-17AVALANCHE: Fix variable initialization in NimStrangerke
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-11-24AVALANCHE: Fix savegame version checksStrangerke
2013-11-23AVALANCHE: Make the call of displayScrollChain() a bit more consistenturukgit
2013-11-23AVALANCHE: Make the call of displayScrollChain() a bit more consistentStrangerke
2013-11-23AVALANCHE: Fix formatting in NimStrangerke
2013-11-23AVALANCHE: Fix savegames compatibility before/after Nim implementationStrangerke
2013-11-23AVALANCHE: Implement Nim::playNim().urukgit
2013-11-22AVALANCHE: Janitorial - Align some comments in ParserStrangerke
2013-11-22AVALANCHE: Janitorial - Fix Alignment in NimStrangerke
2013-11-22AVALANCHE: Janitorial - Remove extra blank linesStrangerke
2013-11-22AVALANCHE: Janitorial - Removing trailing spaces and tabsStrangerke
2013-11-22AVALANCHE: Fix Nim.urukgit
2013-11-22AVALANCHE: Add skeleton code for the minigame called Nim.urukgit
2013-11-19AVALANCHE: Fix display of speed state.urukgit
2013-11-19AVALANCHE: Fix timer.urukgit
2013-11-18AVALANCHE: Repair the timer.urukgit
2013-11-14AVALANCHE: Fix bug when Tuck tries to grab AvvyStrangerke
2013-11-09AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable ...Strangerke
2013-11-05AVALANCHE: Fix whitespaceWillem Jan Palenstijn
2013-11-05AVALANCHE: Remove unnecessary whitespaces.urukgit
2013-11-05AVALANCHE: Repair display of playtime.urukgit
2013-11-05AVALANCHE: Repair initVariables(), restore the call of it.urukgit
2013-11-05AVALANCHE: Remove unnecessary function call.urukgit
2013-11-03AVALANCHE: Fix CID 1109674Strangerke
2013-10-30AVALANCHE: Fix CID 1109678, 1109674Strangerke
2013-10-28AVALANCHE: Fix CID 1109696, 1109697Strangerke
2013-10-28AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695Strangerke
2013-10-26AVALANCHE: Fix CID1109676 - Uninitialized scalar fields (in Dialogs)Strangerke
2013-10-25AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cppStrangerke
2013-10-25AVALANCHE: Fix 3 issues reported by Coverity.Strangerke
2013-10-25AVALANCHE: Fix out of bounds reads (CID 1109653-1109655)Strangerke
2013-10-25AVALANCHE: Fix one more out of bounds - CID 1109651Strangerke
2013-10-25AVALANCHE: Fix several other out of bounds access - CID 1109650Strangerke