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2013-11-03AVALANCHE: Fix CID 1109674Strangerke
2013-10-30AVALANCHE: Fix CID 1109678, 1109674Strangerke
2013-10-28AVALANCHE: Fix CID 1109696, 1109697Strangerke
2013-10-28AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695Strangerke
2013-10-26AVALANCHE: Fix CID1109676 - Uninitialized scalar fields (in Dialogs)Strangerke
2013-10-25AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cppStrangerke
2013-10-25AVALANCHE: Fix 3 issues reported by Coverity.Strangerke
2013-10-25AVALANCHE: Fix out of bounds reads (CID 1109653-1109655)Strangerke
2013-10-25AVALANCHE: Fix one more out of bounds - CID 1109651Strangerke
2013-10-25AVALANCHE: Fix several other out of bounds access - CID 1109650Strangerke
2013-10-24AVALANCHE: Fix a couple of (theoretical) out of bounds accesses (CID 1109650)Strangerke
2013-10-22AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in SequenceStrangerke
2013-10-22AVALANCHE: last modification wasn't in previous commit, fixed.Strangerke
2013-10-22Avalanche: Replace some British English by American EnglishStrangerke
pointed by clone2727
2013-10-17AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanupurukgit
Unify callDialogDriver() and displayText(). Rework it, unSkrimble() and doTheBubble() to use Common::String instead of a private buffer. This fixes the bug regarding examining the money bag.
2013-10-17AVALANCHE: Some more refactoringStrangerke
2013-10-17AVALANCHE: Move Bubble pos to Dialogs, make them privateStrangerke
2013-10-17AVALANCHE: Rework animation init/remove some moreStrangerke
2013-10-17AVALANCHE: Remove 3 useless variables in AnimationStrangerke
2013-10-17AVALANCHE: Repair parameters for calling zoomOut().urukgit
2013-10-17AVALANCHE: Rework AvalancheEngine::bearing(), repair Background::update().urukgit
2013-10-17AVALANCHE: Remove a couple of useless variables from Animation. This breaks ↵Strangerke
savegames.
2013-10-17AVALANCHE: Fix crash on "With" after loading from Launcher.urukgit
The faulty uninitialized variable was _lastPerson. Better to call the whole resetVariables() so hopefully nothing similar will happen from now.
2013-10-15AVALANCHE: Fix iteration in Dialogs::talkTo().urukgit
2013-10-15AVALANCHE: Fix crash when entering inn, add safeguardsStrangerke
2013-10-15AVALANCHE: Get rid of SpriteInfoStrangerke
2013-10-15AVALANCHE: Fix memory corruption in background (drawpicture) blittingStrangerke
2013-10-14AVALANCHE: Remove some extra parenthesis in AnimationStrangerke
2013-10-14AVALANCHE: Remove StatType, reduce verbosity some moreStrangerke
2013-10-14AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to ↵urukgit
GraphicManager::init().
2013-10-14AVALANCHE: Reduce verbosity in Animation and AnimationTypeStrangerke
2013-10-14AVALANCHE: Modifiy AnimationType initialization, add private Animation pointerStrangerke
2013-10-12AVALANCHE: Move/Improve some comments in parserStrangerke
2013-10-12AVALANCHE: Move some parser functions to Dialogs. Improve some commentsStrangerke
2013-10-12AVALANCHE: Move some variables aroundStrangerke
2013-10-11AVALANCHE: Remove useless check and move some comments in SequenceStrangerke
2013-10-11AVALANCHE: Fix two blocking loops not checking shouldQuit()Strangerke
2013-10-11AVALANCHE: Remove code duplicate in runMenuWith()Strangerke
2013-10-11AVALANCHE: Polish 'File' menuStrangerke
2013-10-11AVALANCHE: Implement Bleep(), improve one commentStrangerke
2013-10-09AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)Strangerke
2013-10-08AVALANCHE: Remove empty case in verb handling, clarify output when the ↵Strangerke
opcode is unhandled
2013-10-08AVALANCHE: Fix coding conventions in GraphicsStrangerke
2013-10-08AVALANCHE: Add code for Shift-F10Strangerke
2013-10-08AVALANCHE: Hook some more function keysStrangerke
2013-10-07AVALANCHE: Fix savegames listStrangerke
2013-10-07AVALANCHE: Fix savegame patternsStrangerke
2013-10-07AVALANCHE: Add save/load codeStrangerke
2013-10-07AVALANCHE: Hook some more function keysStrangerke
2013-10-07AVALANCHE: Fix two other broken verb usagesStrangerke