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path: root/engines/bladerunner/actor_walk.cpp
AgeCommit message (Collapse)Author
2018-02-18BLADERUNNER: Fixed compilation warningsPeter Kohaut
2018-02-18BLADERUNNER: Support for runningPeter Kohaut
Fixed Runciter idle state Fixed movement track delay Basic combat support
2018-02-04BLADERUNNER: ESPER interfacePeter Kohaut
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files
2017-04-01BLADERUNNER: improvements to the walking codePeter Kohaut
path finding is still missing video player has audio preloading small fixes
2017-03-29BLADERUNNER: introduced some game constantsPeter Kohaut
Game script are more readable now Fixed name of Officer Leary
2017-03-20BLADERUNNER: added full office leroy ai scriptPeter Kohaut
fix sceneobject remove
2016-10-04BLADERUNNER: code formattingPeter Kohaut
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles ↵Peter Kohaut
used for pathfinding, fixed bug in searching for walkboxes
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: still adding structures... and implementing some of script ↵Peter Kohaut
methods...
2016-09-29BLADERUNNER: just basic objects description scene stuff - lightning and ↵Peter Kohaut
effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere does not compile, because new files are not in makefile...