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path: root/engines/bladerunner/ambient_sounds.cpp
AgeCommit message (Expand)Author
2019-07-29BLADERUNNER: Fix AmigaOS compilation (attempt 2)Thanasis Antoniou
2019-07-29BLADERUNNER: Fix compile for AmigaOSThanasis Antoniou
2019-07-29BLADERUNNER: Fix unsorted args for getRandomNumberRngThanasis Antoniou
2019-07-17BLADERUNNER: Use unsigned 32bit diff for time durationsThanasis Antoniou
2019-04-05BLADERUNNER: SFX named constants and MissSound fixThanasis Antoniou
2019-03-04BLADERUNNER: Cleanup of TODO notesPeter Kohaut
2019-02-10BLADERUNNER: Use ScummVM functionality for audio volume managementPeter Kohaut
2019-01-12BLADERUNNER: Added debugging output for scriptsPeter Kohaut
2018-12-15BLADERUNNER: Added time control and game pausingPeter Kohaut
2018-11-24BLADERUNNER: Fixed ambient sounds after loadPeter Kohaut
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
2018-03-24BLADERUNNER: Save game methodsThomas Fach-Pedersen
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
2018-02-01BLADERUNNER: Fixed few Coverity issuesPeter Kohaut
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
2018-01-14BLADERUNNER: Support for different languagesPeter Kohaut
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
2016-10-24BLADERUNNER: Fix potential buffer overrun (CID 1364276)Thomas Fach-Pedersen
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-09-29BLADERUNNER: Add support for ambient sounds, game flags and variables, and us...Thomas Fach-Pedersen