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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
/
ambient_sounds.cpp
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Author
2019-07-29
BLADERUNNER: Fix AmigaOS compilation (attempt 2)
Thanasis Antoniou
2019-07-29
BLADERUNNER: Fix compile for AmigaOS
Thanasis Antoniou
2019-07-29
BLADERUNNER: Fix unsorted args for getRandomNumberRng
Thanasis Antoniou
2019-07-17
BLADERUNNER: Use unsigned 32bit diff for time durations
Thanasis Antoniou
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-03-04
BLADERUNNER: Cleanup of TODO notes
Peter Kohaut
2019-02-10
BLADERUNNER: Use ScummVM functionality for audio volume management
Peter Kohaut
2019-01-12
BLADERUNNER: Added debugging output for scripts
Peter Kohaut
2018-12-15
BLADERUNNER: Added time control and game pausing
Peter Kohaut
2018-11-24
BLADERUNNER: Fixed ambient sounds after load
Peter Kohaut
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: Save game methods
Thomas Fach-Pedersen
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut
2018-02-01
BLADERUNNER: Fixed few Coverity issues
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2018-01-14
BLADERUNNER: Support for different languages
Peter Kohaut
2017-08-24
BLADERUNNER: Added audio mixer & various fixes
Peter Kohaut
2016-10-24
BLADERUNNER: Fix potential buffer overrun (CID 1364276)
Thomas Fach-Pedersen
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-09-29
BLADERUNNER: Add support for ambient sounds, game flags and variables, and us...
Thomas Fach-Pedersen