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path: root/engines/bladerunner/bladerunner.h
AgeCommit message (Expand)Author
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
2017-08-27BLADERUNNER: Add Overlay videosThomas Fach-Pedersen
2017-08-26BLADERUNNER: Support for AESCPeter Kohaut
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
2017-08-24BLADERUNNER: Add support for elevatorsThomas Fach-Pedersen
2017-08-22BLADERUNNER: Add Dialogue MenuThomas Fach-Pedersen
2017-08-04BLADERUNNER: Add blit and blitToScreen helpersThomas Fach-Pedersen
2017-07-31BLADERUNNER: Add Spinner supportThomas Fach-Pedersen
2017-07-31BLADERUNNER: Move surfaces out of VQA playerThomas Fach-Pedersen
2017-03-29BLADERUNNER: fixed compilation without c++11Peter Kohaut
2017-03-29BLADERUNNER: introduced some game constantsPeter Kohaut
2017-03-28BLADERUNNER: Implement ZBuffer classThomas Fach-Pedersen
2017-03-23BLADERUNNER: Reorganized script filesPeter Kohaut
2017-03-20BLADERUNNER: added Runciter character (petshop owner)Peter Kohaut
2017-01-17BLADERUNNER: Fix Unsigned vs. Signed Compiler Warnings.D G Turner
2016-10-24BLADERUNNER: Fix out-of-bounds access in voiceover actor (multiple CIDs)Thomas Fach-Pedersen
2016-10-12BLADERUNNER: added picking up of itemsPeter Kohaut
2016-10-08BLADERUNNER: added item pickup effectPeter Kohaut
2016-10-06BLADERUNNER: added support for fontsPeter Kohaut
2016-10-06BLADERUNNER: added suspects db & fixed crimes dbPeter Kohaut
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles use...Peter Kohaut
2016-10-02BLADERUNNER: added ADQ, fixed some minor memory leaksPeter Kohaut
2016-10-02BLADERUNNER: added support for rendering items in scenesPeter Kohaut
2016-09-29BLADERUNNER: Fix warningsEugene Sandulenko
2016-09-29BLADERUNNER: fixed exit selection, added footstep sounds, added some debuggin...Peter Kohaut
2016-09-29BLADERUNNER: added all scene scripts, esper script, kia script, vk script, co...Peter Kohaut
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: added implementation of more script methods added combat structu...Peter Kohaut
2016-09-29BLADERUNNER: still adding structures... and implementing some of script metho...Peter Kohaut
2016-09-29BLADERUNNER: just basic objects description scene stuff - lightning and effec...Peter Kohaut
2016-09-29BLADERUNNER: Add beginnings of Actor class and move actor drawing to SceneThomas Fach-Pedersen
2016-09-29BLADERUNNER: Rearrange startup and shutdown a bit and document TODOsThomas Fach-Pedersen
2016-09-29BLADERUNNER: Implement Player_Loses_Control and Player_Gains_ControlThomas Fach-Pedersen
2016-09-29BLADERUNNER: Implement loading and drawing of mouse cursors.Thomas Fach-Pedersen
2016-09-29BLADERUNNER: Add audio_speech and Actor_Voice_OverThomas Fach-Pedersen
2016-09-29BLADERUNNER: Init globals, game flags, and actor cluesThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add support for ambient sounds, game flags and variables, and us...Thomas Fach-Pedersen
2016-09-29BLADERUNNER: First pass at slice animation rendererThomas Fach-Pedersen
2016-09-29BLADERUNNER: Fix memory leaks in BladeRunnerEngineThomas Fach-Pedersen
2016-09-29BLADERUNNER: Avoid global constructor for pixelformatThomas Fach-Pedersen
2016-09-29BLADERUNNER: Remove extra class qualificationSven Hesse
2016-09-29BLADERUNNER: First easter egg, developer commentaryThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add basic Scene, Set, and Script support.Thomas Fach-Pedersen
2016-09-29BLADERUNNER: No semicolon after namespace closing braceThomas Fach-Pedersen
2016-09-29BLADERUNNER: Split VQA decoder into player and decoder, add Outtake playerThomas Fach-Pedersen
2016-09-29BLADERUNNER: Start port to scummvm engineThomas Fach-Pedersen