index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
bladerunner
/
items.h
Age
Commit message (
Expand
)
Author
2018-11-24
BLADERUNNER: Preliminary saving & loading support
Peter Kohaut
2018-03-25
BLADERUNNER: Fixed compilation warnings
Peter Kohaut
2018-03-24
BLADERUNNER: Fixed compilation warning
Peter Kohaut
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: Save game methods
Thomas Fach-Pedersen
2018-03-24
BLADERUNNER: Fix PoliceMaze track
Eugene Sandulenko
2018-03-24
BLADERUNNER: Finished PoliceMaze implementation
Eugene Sandulenko
2018-03-24
BLADERUNNER: Implement PoliceMazeTargetTrack::readdObject()
Eugene Sandulenko
2018-03-24
BLADERUNNER: Implement setting items as target
Eugene Sandulenko
2018-03-24
BLADERUNNER: Implement Item_Spin_In_World()
Eugene Sandulenko
2018-02-18
BLADERUNNER: Fixed more compilation warnings
Peter Kohaut
2018-02-18
BLADERUNNER: Fixed compilation warnings
Peter Kohaut
2018-02-18
BLADERUNNER: Support for running
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-01-11
BLADERUNNER: Fix Variable Shadowing Compiler Warnings.
D G Turner
2016-10-12
BLADERUNNER: added picking up of items
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles use...
Peter Kohaut
2016-10-02
BLADERUNNER: added ADQ, fixed some minor memory leaks
Peter Kohaut
2016-10-02
BLADERUNNER: added support for rendering items in scenes
Peter Kohaut
2016-09-29
BLADERUNNER: Pull in changes from madmoose
Peter Kohaut
2016-09-29
BLADERUNNER: still adding structures... and implementing some of script metho...
Peter Kohaut