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path: root/engines/bladerunner/savefile.cpp
AgeCommit message (Collapse)Author
2019-03-09BLADERUNNER: Savagame names fixesPeter Kohaut
It was not possible to change the name of exisitng savegame Saves were read too ofter just for over-drawing the thumbnail
2019-03-04BLADERUNNER: Fixed overflow in savegame namePeter Kohaut
2019-03-04BLADERUNNER: Cleanup of TODO notesPeter Kohaut
2019-02-12BLADERUNNER: Removal of memory leaksPeter Kohaut
2019-02-11BLADERUNNER: Cleanup of audio codePeter Kohaut
Separated audio cache. Fixed bug in the audio cache where still used sound might get freed. Fixes crashes when engine is unloading which were caused by a race condition between the timer code and engine teardown code.
2019-02-02BLADERUNNER: Fixed resource leak in game listingPeter Kohaut
This was causing issues with loading / saving games
2018-12-05BLADERUNNER: Add in-game saving screenPeter Kohaut
2018-11-25BLADERUNNER: Add in-game loading screenPeter Kohaut
It is also possible to start new game from it.
2018-11-24BLADERUNNER: Fixed ambient sounds after loadPeter Kohaut
After loading a game, ambient sounds stoped playing, now they are working properly. Also some smaller compiler warnings were fixed.
2018-11-24BLADERUNNER: Preliminary saving & loading supportPeter Kohaut
Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game.
2018-03-24BLADERUNNER: Load game methodsPeter Kohaut
save methods update replaced few char* with Common::String changed few pointers to references
2018-03-24BLADERUNNER: Save game methodsThomas Fach-Pedersen