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path: root/engines/bladerunner/script/ai/generic_walker_c.cpp
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2019-08-28BLADERUNNER: Fix restored walkers idle behavior and ↵Thanasis Antoniou
AI_Movement_Track_Append_With_Facing
2019-08-16BLADERUNNER: Added cut generic walker modelsantoniou79
2019-06-28BLADERUNNER: JANITORIAL: Code formatting fixesThanasis Antoniou
2019-06-22BLADERUNNER: Improve fix possible collision with genwalkersThanasis Antoniou
This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused.
2019-04-09BLADERUNNER: Fix Officer Leary crowd interrogationThanasis Antoniou
He will now resume interrogation after McCoy interrupts him Also used named constants for timers
2019-04-05BLADERUNNER: SFX named constants and MissSound fixThanasis Antoniou
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-02-07BLADERUNNER: Cleanup for drive away endings scriptsPeter Kohaut
All ending are achievable
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-03-29BLADERUNNER: Fix incorrect loop end checkEugene Sandulenko
2018-03-09BLADERUNNER: Code cleanup & unificationPeter Kohaut
2018-02-25BLADERUNNER: Added Generic Walker actorsPeter Kohaut
Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability