Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-05 | BLADERUNNER: #11239 Fix buggy state and saved games for Desk Clerk | Thanasis Antoniou | |
Resolves ticket #11239 Occurs when McCoy leaves the scene with Leon and Desk Clerk too fast, before Leon drops the clerk Crash happens only when using CDFRAMES, but the animation would be bugged even when using HDFRAMES.DAT | |||
2019-10-07 | BLADERUNNER: Add Further Missing Default Switch Cases | D G Turner | |
These are flagged by GCC if -Wswitch-default is enabled. | |||
2019-09-19 | BLADERUNNER: Fix rare teleport case for McCoy in BB08 | Thanasis Antoniou | |
2019-09-10 | BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdown | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Allow McCoy to perform both turns when feeding Maggie | Thanasis Antoniou | |
First animated turn is to the counter, second is towards Maggie | |||
2019-09-09 | BLADERUNNER: Improve interaction with Gordo in the city | Thanasis Antoniou | |
2019-09-09 | BLADERUNNER: Fix Leon Clerk encounter bug | Thanasis Antoniou | |
When McCoy leaves CT09 they should be both gone. They were not This was our bug, a bad translation of an if clause. Also added in this commit is a bit different behavior for the restored content case. In restored content, the player is not allowed to leave until the situation is resolved. | |||
2019-09-09 | BLADERUNNER: Replace animation mode values with their proper enums | Thanasis Antoniou | |
2019-09-08 | BLADERUNNER: Fix Hasan behavior post Act 2 | Thanasis Antoniou | |
2019-08-28 | BLADERUNNER: Fix restored walkers idle behavior and ↵ | Thanasis Antoniou | |
AI_Movement_Track_Append_With_Facing | |||
2019-08-27 | BLADERUNNER: Improve Clovis facing direction in KP07 | Thanasis Antoniou | |
2019-08-22 | BLADERUNNER: Restore Hasan being at Animoid past Act 2 | antoniou79 | |
This restores the trigger for the last dialogue about the fish scale | |||
2019-08-22 | BLADERUNNER: Named animations for Klein and Hasan | antoniou79 | |
2019-08-18 | BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls | antoniou79 | |
2019-08-18 | BLADERUNNER: Restore bits of Guzza dialogue | antoniou79 | |
2019-08-17 | BLADERUNNER: Complete Klein's annoyed behavior | antoniou79 | |
Also restored him being at the lab past day 1 (Act 1 up to and including Act 3) | |||
2019-08-17 | BLADERUNNER: Restored - Dino gets clues properly | antoniou79 | |
He gets them from the mainframe as indicated by the game's manual | |||
2019-08-16 | BLADERUNNER: Restored buzzer to annoy Dino (WIP) | antoniou79 | |
2019-08-16 | BLADERUNNER: Added cut generic walker models | antoniou79 | |
2019-08-16 | BLADERUNNER: Early restoration for Dino Klein | antoniou79 | |
2019-08-13 | BLADERUNNER: Prevent Replicants from despawning from the moonbus | Thanasis Antoniou | |
All Replicants get a new goal now inside the moonbus, and movement flush This is to prevent earlier scripts that had them "walking around" from kicking in (this was mainly a bug for the twins) but is applied to everyone (except Clovis and Sadik) for conformance | |||
2019-08-09 | BLADERUNNER: Restore more comments in RC02 | Thanasis Antoniou | |
2019-08-02 | BLADERUNNER: Restore nu-sooch dumped comment | Thanasis Antoniou | |
2019-07-29 | BLADERUNNER: Fix Izo getting stuck in RC03 | Thanasis Antoniou | |
Bug case was for when he runs away (Steele is blocked) | |||
2019-07-28 | BLADERUNNER: Prevent McCoy from running to BB10 before Sadik | Thanasis Antoniou | |
2019-07-25 | BLADERUNNER: Fix repeat of Izo apprehending and possible freeze | Thanasis Antoniou | |
2019-07-14 | BLADERUNNER: Restore dispatch and rats comment | Thanasis Antoniou | |
2019-07-11 | BLADERUNNER: No rats in UG07 when Clovis may spawn | Thanasis Antoniou | |
2019-07-11 | BLADERUNNER: No rats when Lucy is in UG01 | Thanasis Antoniou | |
2019-07-11 | BLADERUNNER: Prevent Clovis from rotating in KP07 | Thanasis Antoniou | |
This is when he is dying/ lying on the bed | |||
2019-07-11 | BLADERUNNER: Fix Clovis goal 513 stuck in bed bug | Thanasis Antoniou | |
2019-07-10 | BLADERUNNER: Fix bad clause condition for Rat AI | Thanasis Antoniou | |
2019-07-01 | BLADERUNNER: Rat AI bug fixes | Thanasis Antoniou | |
Most prominent bugs fixed is behavior in KP02 and not attacking when near McCoy | |||
2019-06-30 | BLADERUNNER: Fix Steele re-arresting Izo at RC03 | Thanasis Antoniou | |
2019-06-30 | BLADERUNNER: Additional potential Bullet Bob's gun fix | Thanasis Antoniou | |
2019-06-30 | BLADERUNNER: Possible gun blinking out fix | Thanasis Antoniou | |
2019-06-28 | BLADERUNNER: JANITORIAL: Code formatting fixes | Thanasis Antoniou | |
2019-06-28 | BLADERUNNER: Avoid freeze in Gordo scene at CT05 | Thanasis Antoniou | |
If McCoy re-climbs the stairs immediately after retiring Zuben and having picked up the photo | |||
2019-06-26 | BLADERUNNER: Fix for police in UG07 post Guzza scene | Thanasis Antoniou | |
Remove option for them to be there altogether to avoid overlap with Clovis | |||
2019-06-26 | BLADERUNNER: Fix UG04 train disable control and Police AI | Thanasis Antoniou | |
2019-06-25 | BLADERUNNER: Fix Fish dealer in chapter 5 | Peter Kohaut | |
Fixes a wrong state for fish dealer which will end up showing her up in chapter 5, but her model is not included in CDFRAMES.DAT for chapter 5, that would lead to an error / engine crash. | |||
2019-06-24 | BLADERUNNER: Increase distance thresh for Dektora on fire | Thanasis Antoniou | |
2019-06-22 | BLADERUNNER: _playerActorIdle should affect McCoy only | Thanasis Antoniou | |
Should be set or cleared only when McCoy is the actor who is walking and affect only McCoy | |||
2019-06-22 | BLADERUNNER: Improve fix possible collision with genwalkers | Thanasis Antoniou | |
This is in CT01 (restored content). Uses kVariableGenericWalkerConfig which was previously largely unused. | |||
2019-06-12 | BLADERUNNER: Suppress fall through warnings | Thanasis Antoniou | |
When BLADERUNNER_ORIGINAL_BUGS is 1 | |||
2019-06-12 | BLADERUNNER: Remove debug comments for Police Officers | Thanasis Antoniou | |
Code will be revisited at a later point based on public testing feedback | |||
2019-06-03 | BLADERUNNER: Restore Gordo's lighter (Rep) comment | Thanasis Antoniou | |
2019-06-02 | BLADERUNNER: Make the Moraji encounter easier on easy | David Fioramonti | |
This extending the bomb duration by 10secs while Moraji is chained. Additionally, the blast radius is decreased so that the player may survive closer. All of this only happens on the uncut version when playing on easy. | |||
2019-05-30 | BLADERUNNER: Don't let the sewer bridge break on easy | David Fioramonti | |
When the player is playing on easy and it is the uncut version then the sewer bridge won't break when McCoy runs on it or if McCoy and the rat are both on it. A bridge breaking death animation will still be shown if the rat kills the player on the bridge. | |||
2019-05-25 | BLADERUNNER: Fixes for UG18 Guzza scene cases | Thanasis Antoniou | |