| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-07-11 | BLADERUNNER: No rats when Lucy is in UG01 | Thanasis Antoniou | |
| 2019-06-28 | BLADERUNNER: JANITORIAL: Code formatting fixes | Thanasis Antoniou | |
| 2019-05-09 | BLADERUNNER: Use booleans in walk functions | Thanasis Antoniou | |
| And a few more (not all yet) methods that had 1, 0 instead of true, false | |||
| 2019-05-08 | BLADERUNNER: fix Guzza, PS03, PS04, PS01 | antoniou79 | |
| Also, added a custom transition when Guzza calls in for favors Still pending: in PS03 some actors may blink out of existence (happened to officer Grayford) | |||
| 2019-05-04 | BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths | Thanasis Antoniou | |
| UG09 bad path allowed McCoy to teleport to the pipe top left. UG13, when elevator was up McCoy could walk in the empty chute | |||
| 2019-04-20 | BLADERUNNER: Named constants for animationIds P01 | Thanasis Antoniou | |
| Part one of using named constants for model animations | |||
| 2019-04-09 | BLADERUNNER: Fix Officer Leary crowd interrogation | Thanasis Antoniou | |
| He will now resume interrogation after McCoy interrupts him Also used named constants for timers | |||
| 2019-03-30 | BLADERUNNER: Fix spelling of kVariableReplicantsSurvivorsAtMoonbus | Thanasis Antoniou | |
| 2019-03-27 | BLADERUNNER: Fixes for moonbus combat | Thanasis Antoniou | |
| 2019-02-07 | BLADERUNNER: Cleanup for drive away endings scripts | Peter Kohaut | |
| All ending are achievable | |||
| 2019-01-31 | BLADERUNNER: Cleanup of Dektora chase related scripts | Peter Kohaut | |
| 2019-01-31 | BLADERUNNER: Clean up of Dektora script | Peter Kohaut | |
| 2019-01-29 | BLADERUNNER: Cleanup of back EarlyQ's scenes scripts | Peter Kohaut | |
| 2019-01-29 | BLADERUNNER: Cleanup of front EarlyQ's scenes scripts | Peter Kohaut | |
| 2019-01-28 | BLADERUNNER: Cleanup of scripts for Gordo chase | Peter Kohaut | |
| 2019-01-27 | BLADERUNNER: Marking few cut features | Peter Kohaut | |
| 2019-01-27 | BLADERUNNER: Holloway script cleanup | Peter Kohaut | |
| 2019-01-27 | BLADERUNNER: Cleanup of Steele scripts for Lucy chase | Peter Kohaut | |
| 2019-01-27 | BLADERUNNER: Cleanup & fix of Lucy chase scripts | Peter Kohaut | |
| First wait-point in Hystersia Maze was incorrectly triggered | |||
| 2019-01-21 | BLADERUNNER: More game constants | Peter Kohaut | |
| Added Region_Check functionality Code cleanup | |||
| 2019-01-15 | BLADERUNNER: More variable names in the game scripts | Peter Kohaut | |
| 2018-03-17 | BLADERUNNER: Added combat | Peter Kohaut | |
| Math cleanup Fixed obstacle detection | |||
| 2018-03-15 | BLADERUNNER: Added mssing method for Lucy | Eugene Sandulenko | |
| 2018-03-15 | BLADERUNNER: Added Lucy actor | Eugene Sandulenko | |
