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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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engines
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bladerunner
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script
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scene
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ar01.cpp
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Commit message (
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Author
2019-05-09
BLADERUNNER: Use booleans in walk functions
Thanasis Antoniou
2019-05-08
BLADERUNNER: Fix scorpion cage blink in and out
Thanasis Antoniou
2019-04-29
BLADERUNNER: Chess, keyboard, and clues bug fixes
antoniou79
2019-04-28
BLADERUNNER: Fix spinner transitions post Act 1
Thanasis Antoniou
2019-04-28
BLADERUNNER: BB01, DR01, NR01 reduce freq of intro scene
Thanasis Antoniou
2019-04-07
BLADERUNNER: Fix for AR, CT01 Spinner fly-in
Thanasis Antoniou
2019-04-06
BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound calls
Thanasis Antoniou
2019-04-06
BLADERUNNER: Cleanup for looping sounds
Thanasis Antoniou
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-03-31
BLADERUNNER: Fix no music at Dektora dance outtake
Thanasis Antoniou
2019-02-23
BLADERUNNER: Fixed CppCheck warnings
Peter Kohaut
2019-01-27
BLADERUNNER: Hawker's circle script cleanup
Peter Kohaut
2019-01-24
BLADERUNNER: Fixes for game scripts & cleanup
Peter Kohaut
2019-01-21
BLADERUNNER: More game constants
Peter Kohaut
2019-01-19
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-15
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut
2018-02-05
BLADERUNNER: Added more game constants
Peter Kohaut
2017-03-29
BLADERUNNER: introduced some game constants
Peter Kohaut
2017-03-23
BLADERUNNER: Reorganized script files
Peter Kohaut