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path: root/engines/bladerunner/script/scene/dr04.cpp
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2019-06-02BLADERUNNER: Make the Moraji encounter easier on easyDavid Fioramonti
This extending the bomb duration by 10secs while Moraji is chained. Additionally, the blast radius is decreased so that the player may survive closer. All of this only happens on the uncut version when playing on easy.
2019-06-01BLADERUNNER: Add exits in CT04 and DR04Thanasis Antoniou
To improve navigation
2019-05-19BLADERUNNER: Cleanup of police AI and fix for rat aiThanasis Antoniou
2019-05-09BLADERUNNER: Use booleans in walk functionsThanasis Antoniou
And a few more (not all yet) methods that had 1, 0 instead of true, false
2019-04-06BLADERUNNER: Cleaned up Ambient_Sounds_Add_Sound callsThanasis Antoniou
2019-04-06BLADERUNNER: Cleanup for looping soundsThanasis Antoniou
Completed Add, Adjust and Remove Looping_Sound(), Pending Ambient_Sounds_Add_Sound
2019-04-05BLADERUNNER: SFX named constants and MissSound fixThanasis Antoniou
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
2019-02-24BLADERUNNER: Small clean-up of macrosPeter Kohaut
2019-02-24BLADERUNNER: Fix Moraji death screams and Grayford bugThanasis Antoniou
Death scream in lab changed to his own. Death scream outside lab added. Also, original code had a bug whereby if you clicked through the conversation with Grayford about Moraji's murder, then clicking again on Moraji would restart the same conversation and this could go on infinitely.
2019-01-24BLADERUNNER: Fixes for game scripts & cleanupPeter Kohaut
2019-01-21BLADERUNNER: More game constantsPeter Kohaut
Added Region_Check functionality Code cleanup
2019-01-19BLADERUNNER: More variable names in the game scriptsPeter Kohaut
Fixed some errors as well
2019-01-15BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2019-01-13BLADERUNNER: More variable names in the game scriptsPeter Kohaut
2018-03-18BLADERUNNER: Round coordinates to two decimalsThomas Fach-Pedersen
Also fixes a couple of typos.
2018-03-09BLADERUNNER: Code cleanup & unificationPeter Kohaut
2018-02-25BLADERUNNER: Added Generic Walker actorsPeter Kohaut
Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
Code unification Removed few memory leaks
2018-02-05BLADERUNNER: Added more game constantsPeter Kohaut
Code formatting
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
added async walking named some of the game flags & variables renamed aesc to screen effects
2017-03-29BLADERUNNER: introduced some game constantsPeter Kohaut
Game script are more readable now Fixed name of Officer Leary
2017-03-23BLADERUNNER: Reorganized script filesPeter Kohaut