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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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bladerunner
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script
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ug13.cpp
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Author
2019-05-31
BLADERUNNER: Set gate to UG18 as locked only in Hard mode
Thanasis Antoniou
2019-05-25
BLADERUNNER: Fix path glitches in UG18 and UG13
Thanasis Antoniou
2019-05-09
BLADERUNNER: Use booleans in walk functions
Thanasis Antoniou
2019-05-08
BLADERUNNER: Another fix for confess to Guzza
Thanasis Antoniou
2019-05-04
BLADERUNNER: Fix rats re-spawn and UG09, UG13 bad paths
Thanasis Antoniou
2019-05-01
BLADERUNNER: Fix interaction with transient about locked door
Thanasis Antoniou
2019-04-30
BLADERUNNER: Restore content in UG13
Thanasis Antoniou
2019-04-24
BLADERUNNER: Named constants for model animations P02
Thanasis Antoniou
2019-04-20
BLADERUNNER: Named constants for animationIds P01
Thanasis Antoniou
2019-04-05
BLADERUNNER: SFX named constants and MissSound fix
Thanasis Antoniou
2019-04-03
BLADERUNNER: Fixes for elevator in UG13
Thanasis Antoniou
2019-02-03
BLADERUNNER: Cleanup of scripts at start of chapter 5
Peter Kohaut
2019-02-02
BLADERUNNER: Cleanup of scripts at start of chapter 4
Peter Kohaut
2019-01-31
BLADERUNNER: Initial cleanup of underground scripts
Peter Kohaut
2019-01-24
BLADERUNNER: Fixes for game scripts & cleanup
Peter Kohaut
2019-01-21
BLADERUNNER: More game constants
Peter Kohaut
2019-01-19
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-15
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-13
BLADERUNNER: More variable names in the game scripts
Peter Kohaut
2019-01-12
BLADERUNNER: Added debugging output for scripts
Peter Kohaut
2018-02-25
BLADERUNNER: Added Generic Walker actors
Peter Kohaut
2018-02-13
BLADERUNNER: More game constants
Peter Kohaut
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut
2018-02-05
BLADERUNNER: Added more game constants
Peter Kohaut
2017-09-10
BLADERUNNER: Added music support & added Maggie
Peter Kohaut
2017-03-29
BLADERUNNER: introduced some game constants
Peter Kohaut
2017-03-23
BLADERUNNER: Reorganized script files
Peter Kohaut