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path: root/engines/bladerunner/script/script.h
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2018-02-13BLADERUNNER: More game constantsPeter Kohaut
2018-02-10BLADERUNNER: VK interfacePeter Kohaut
Code unification Removed few memory leaks
2018-02-05BLADERUNNER: Added more game constantsPeter Kohaut
Code formatting
2018-02-04BLADERUNNER: ESPER interfacePeter Kohaut
2018-01-29BLADERUNNER: Remove simple walking hackThomas Fach-Pedersen
Rename previously unnamed walking parameter 'interruptible'
2018-01-28BLADERUNNER: Added basic KIA interfacePeter Kohaut
Settings works Help works Clue database works Fixed code for inserting objects into scene Reorganization of few files Unification & code formatting of few older files
2017-09-10BLADERUNNER: Added music support & added MaggiePeter Kohaut
added async walking named some of the game flags & variables renamed aesc to screen effects
2017-08-24BLADERUNNER: Added audio mixer & various fixesPeter Kohaut
Audio mixer is supporting fading and pan animation Added support for skipping speech by pressing Return Added proper support for ambient sounds Added more code to the dialogue menu Added tooltips to the Spinner Fixed calculation of volume and pan of walk steps Code cleanup & formatting
2017-08-24BLADERUNNER: Add support for elevatorsThomas Fach-Pedersen
2017-08-22BLADERUNNER: Add Dialogue MenuThomas Fach-Pedersen
2017-04-10BLADERUNNER: added Leon AI scriptPeter Kohaut
Happy incept day Leon!
2017-04-02BLADERUNNER: fixed lighting cachePeter Kohaut
actors can be now partially illuminated (per slice), it iss visible in scene rc02 in the right part of the room
2017-03-29BLADERUNNER: fixed warningsPeter Kohaut
2017-03-29BLADERUNNER: fixed compilation without c++11Peter Kohaut
2017-03-29BLADERUNNER: introduced some game constantsPeter Kohaut
Game script are more readable now Fixed name of Officer Leary
2017-03-23BLADERUNNER: Reorganized script filesPeter Kohaut
2017-03-23BLADERUNNER: Added more functionality to movement trackPeter Kohaut
2017-03-20BLADERUNNER: added Runciter character (petshop owner)Peter Kohaut
2017-03-20BLADERUNNER: added full office leroy ai scriptPeter Kohaut
fix sceneobject remove
2016-10-06BLADERUNNER: added suspects db & fixed crimes dbPeter Kohaut
2016-10-04BLADERUNNER: trying to figure out walking, added structures for obstacles ↵Peter Kohaut
used for pathfinding, fixed bug in searching for walkboxes
2016-10-03BLADERUNNER: Code formatting fixesEugene Sandulenko
2016-10-02BLADERUNNER: added ADQ, fixed some minor memory leaksPeter Kohaut
2016-10-02BLADERUNNER: added support for rendering items in scenesPeter Kohaut
2016-10-01BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed ↵Peter Kohaut
some warnings, fixed some scene scripts
2016-09-29BLADERUNNER: mccoy script completed, walking is now animatedPeter Kohaut
2016-09-29BLADERUNNER: added all scene scripts, esper script, kia script, vk script, ↵Peter Kohaut
completed init script. Added decoding of lights from VQA. Moved view from scene.
2016-09-29BLADERUNNER: Pull in changes from madmoosePeter Kohaut
2016-09-29BLADERUNNER: forgotten script files....Peter Kohaut
2016-09-29BLADERUNNER: Implement Player_Loses_Control and Player_Gains_ControlThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add audio_speech and Actor_Voice_OverThomas Fach-Pedersen
2016-09-29BLADERUNNER: Init globals, game flags, and actor cluesThomas Fach-Pedersen
2016-09-29BLADERUNNER: Stub out init scriptThomas Fach-Pedersen
2016-09-29BLADERUNNER: Add support for ambient sounds, game flags and variables, and ↵Thomas Fach-Pedersen
use VQA z-buffer when rendering.
2016-09-29BLADERUNNER: Fix memory leaks in ScriptThomas Fach-Pedersen
2016-09-29BLADERUNNER: Resolve argument shadowingSven Hesse
2016-09-29BLADERUNNER: ScriptBase needs a virtual destructorSven Hesse
2016-09-29BLADERUNNER: Add basic Scene, Set, and Script support.Thomas Fach-Pedersen