Age | Commit message (Collapse) | Author |
|
|
|
Fixed missing "must reach" in a actorwalk::tick
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Better variable names in actor combat classes.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
First wait-point in Hystersia Maze was incorrectly triggered
|
|
|
|
|
|
|
|
They are not supposed to be clickable
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Dialogue was not available
|
|
|
|
Also named goal for McCoy arrest
|
|
Removed issue where McCoy went to jail for no reason at start of 3rd act
|
|
|
|
|
|
Added Region_Check functionality
Code cleanup
|
|
Fixed some errors as well
|
|
|
|
|
|
|
|
|
|
|
|
Also added last few missing script commands.
|
|
Fixed Zuben chase.
Added name of some flags used in the China town.
|
|
Animation was not playing due to wrong switch statment
|
|
Item's angle was not update after chaning "facing".
Police maze targets are now rotated correct way.
Added debug logging for the police maze tracts.
|
|
|
|
It is also possible to start new game from it.
|