Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-01 | BLADERUNNER: improvements to the walking code | Peter Kohaut | |
path finding is still missing video player has audio preloading small fixes | |||
2016-10-09 | BLADERUNNER: fixed some compilation warnings | Peter Kohaut | |
2016-09-29 | BLADERUNNER: fixed exit selection, added footstep sounds, added some ↵ | Peter Kohaut | |
debugging display (scene objects, regions, exits, walkboxes, lights?) | |||
2016-09-29 | BLADERUNNER: Pull in changes from madmoose | Peter Kohaut | |
2016-09-29 | BLADERUNNER: added implementation of more script methods added combat ↵ | Peter Kohaut | |
structure (maybe it combat mode??) | |||
2016-09-29 | BLADERUNNER: still adding structures... and implementing some of script ↵ | Peter Kohaut | |
methods... | |||
2016-09-29 | BLADERUNNER: just basic objects description scene stuff - lightning and ↵ | Peter Kohaut | |
effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere does not compile, because new files are not in makefile... | |||
2016-09-29 | BLADERUNNER: Read set objects and walkboxes | Thomas Fach-Pedersen | |
2016-09-29 | BLADERUNNER: Add basic Scene, Set, and Script support. | Thomas Fach-Pedersen | |